hello there everyone, i have a problem with my console, non-ops colors dont show in the console it shows the color codes, i'm op and it shows all my colors, how do i fix that? Thank you!
console as in the server operating console, or 'in the client, only op chat appears colored, all other chat in the game between players is with codes". if its the latter - no players can use color codes and have them work at all - you need to grant permissions to them for whatever plugin is formatting chat if the former... thats a whole different problem.
again...since your lack of ability to answer the question properly makes it challanging to understand the issue... Are you referring to the way the chat looks in the display when you are playing the game, that those players and prefix rank colors etc do not show up in the display, (THAT IS OPTION A) .. OR (and what follows is Option B, so your answer will be A or B, not Yes) is everything just-absolutely-fine in the display in game, but it is the console running the server which can not show those colors...?
console can't show colors of non-ops, that includes nick,prefix color, i looked for the permission but couldn't find it.
Thats pretty messed up alright. Its not a permission issue, its the pure absolute console itself. The server console normally gets escaped character coding. I would say that the plugin that is doing your chat formatting is using a messed-up way of representing the color codes and is reescaping escaped characters, or changing the encoding of the output characters. The fact that the colors work for nick and such indicates colors do work for it right.
The system may render colors differently depending on which character you use in the coding - the S-like symbol, or the & ampcodes. One may render color, the other may give you this odd encoding. But somewhere, its likely due to UTF/unicode encoding/decrypting/recoding/decrypting process, like a plugin you have that further modifies the chat, changes its encoding, pushes it to the system to format, and comes out in the end with extra high-byte characters. A list of all your plugins (via a startup sequence from the latest.log) would be best to view candidates to examine. On www.pastebin.com
@Boomer, I know what's going on here. You're overcomplicating it a bit. When you use the Bukkit logger and log a message that contains chat color codes, they stay as the code. However, if you invoke Bukkit.getConsoleSender.sendMessage(message), chat colors will show up as intended.
@Tecno_Wizard He isn't writing a plugin and getting that result His complaint is that his chat formatting plugin is giving that result And seems to think that EssentialsChat is his chat formatting plugin. He isn't invoking anything himself. Can you please pastebin a complete latest.log file from the server after doing a restart on it, so that we can see the entire bootup sequence and look for other candidates that might be possibly hooking intot he chat/controlling the chat format so that you can do some experimenting..
http://pastebin.com/WcYRdze3 so i looked into the log, apparently Asyncworldedit is causing the problem