Sorry guys I made a start on this and got distracted. I will work on it some more and hopefully have a release for you soon
=X being distracted tisk tisk! lol j/p all good just like to keep this page exiting and not at the bottom of the endless plugin request pit hehe
try unlinking and link again it give me a code i had t o put in my https://dev.bukkit.org/home/edit-signature/ and it toke a few hours before it worked.
Oh nice. Should have a version of this for you to test tonight. Will be adding more features over next few days.
Its official. I HATE double chests. Any how here is v1.0.0 to try out. Its not complete i still have many ideas i would like to implement, but its got the important stuff. <Edit by Moderator: Redacted mediafire url> COMMANDS: aliases: [ca, cadmin, adminchest] /chestadmin playerinfo [playername] - Returns basic information and a list of the specified player chests. /chestadmin chestinfo [chest id] - Returns detailed information on the chest specified. /chestadmin tp [chest id] - Teleports you to the specified chest and opens its inventory. PERMISSIONS: ca.admin - allows use of all commands. HOW IT WORKS: The plugin logs when a player places a chest. When a chest is destroyed the relevant information is deleted. What about chests that were in the world prior to loading the plugin? When a player uses a chest, if no info is stored for that chest, a new entry will be created. As some chests may be accessed by multiple players the 'Owner' which is stored by the plugin may not accurate. TO DO: 1. Add more permissions 2. Try to be more accurate as to the owner of the chest. 3. Chest wand item. //click a chest with the wand to return the info on that chest. 4. Finish chest value data. 5. purge command to remove chest that have been inactive for some time. 6. delete command to remove the specified chest. (both from the file and the world) 7. lore items! 8. Much more Please feel free to give criticism/feedback/suggestions etc. The more the better.
i see why you dont like double chest lol if 1 p.layer puts 1 chest down and the other puts one next to it making a new double chest small problem where loc was deleted from the yml but everything else stayed the for mat for listing chest as to Chest: ID-1:Value-0 well its little hard to read this is little less then 70 or so chest
Will look into the double chest problem. I know the format isn't great. I tried a few different formats and this 1 seemed best I was just trying to keep it as short as possible as some people may have hindreds of chests. Will try and find something better.
[quote uid=106996 name="the_merciless" post=1635682]Its official. I HATE double chests. Any how here is v1.0.0 to try out. Its not complete i still have many ideas i would like to implement, but its got the important stuff. <Edit by Moderator: Redacted mediafire url> COMMANDS: aliases: [ca, cadmin, adminchest] /chestadmin playerinfo [playername] - Returns basic information and a list of the specified player chests. /chestadmin chestinfo [chest id] - Returns detailed information on the chest specified. /chestadmin tp [chest id] - Teleports you to the specified chest and opens its inventory. PERMISSIONS: ca.admin - allows use of all commands. HOW IT WORKS: The plugin logs when a player places a chest. When a chest is destroyed the relevant information is deleted. What about chests that were in the world prior to loading the plugin? When a player uses a chest, if no info is stored for that chest, a new entry will be created. As some chests may be accessed by multiple players the 'Owner' which is stored by the plugin may not accurate. TO DO: 1. Add more permissions 2. Try to be more accurate as to the owner of the chest. 3. Chest wand item. //click a chest with the wand to return the info on that chest. 4. Finish chest value data. 5. purge command to remove chest that have been inactive for some time. 6. delete command to remove the specified chest. (both from the file and the world) 7. lore items! 8. Much more Please feel free to give criticism/feedback/suggestions etc. The more the better.[/quote] On the chest tp command,msome people hide there chests so it should say " this chest is not safe to tp to. Do you want me to dig a hole for you? Typr /chestlookup yes to go" if they do say yes then they get tp'd and the plugin digs a hole on top of the chest.
I can add that. I didn't because I think it's either world guard or essentials has an option to override teleports and make sure you land in a safe place. I will be adding config options soon so will put that in. <Edit by Moderator: Redacted mediafire url> added option to specify all/active/inactive chests when looking up player info, (active chests are chests which contain items.) /ca playerinfo [player name] {all/active/inactive}
Double Chest does not Register items value or become active. Total value of chest does not register any value. Player.yml some times glitch's when destroying chest by only deleting the location but leave the rest of the info of the chest leaving Number of Chest not right as seen in img there are 8 chest but it registers 11 after i destroyed some it looks like that in the player.yml TrapChest do not Register as Double chest only single chest