Checking if the player has line of sight of a mob

Discussion in 'Plugin Development' started by Vhelky, Apr 6, 2021.

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    Vhelky

    Hello, I am kind of new to creating plugins as I only started today, so this may have an obvious answer, but I am trying to check whether or not the player is looking at a specific mob.

    I have already stumbled across the 'hasLineOfSight' method and I tried to implement it, but it did not work and said this: upload_2021-4-6_18-44-59.png

    Any suggestions?
     
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    timtower Administrator Administrator Moderator

    @Vhelky You are only giving a mobtype, you need to provide an actual mob there.
     
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    Vhelky

    How can I do that?
     
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    timtower Administrator Administrator Moderator

    With which mob do you want to check if there is line of sight?
     
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    Vhelky

    An Enderman
     
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    timtower Administrator Administrator Moderator

    Then find all endermans in the area / world first and loop over them.
     
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    Vhelky

    Is there not a way to just put in which mob I want it to check into the hasLineOfSight method? I would imagine that would be a faster and easier way of doing it, considering that the method does exactly what is detailed in its documentation, but I'm just really confused as to how I can put anything that works in there.
     
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    Wick

    Player#hasLineOfSight is based off of the player's look direction and a specified mob's location, you need to specify a specific entity with a location attached to it, not a vague entity type. So to achieve what you're trying to do, you would need to loop through all mobs around the player (Player#getNearbyEntities), and if the mob is an enderman, check if the player has line of sight with it.
     
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