Solved Check for worldguard areas

Discussion in 'Plugin Development' started by iSexyChocobo, Jun 13, 2016.

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    iSexyChocobo

    Good day,

    I'm trying to create a clans plugin which uses worldguard for its areas. Now, I've managed to create a region trough the WorldGuard API-- but I am still having issues with effectively checking for existing regions.

    So I'm trying to check for existing regions within a 16x16 area which reaches from bedrock up to the build limit. The worldguard API seems very limited on this front, with me only being able to check one block at a time.

    So I guess my question is: How do I effectively check so many blocks for areas without causing gamebreaking lag or an enormous delay?
     
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    Zombie_Striker

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