Inactive [CHAT] HeroChat v4.10.3 - Comprehensive Chat Channel Plugin [1060]

Discussion in 'Inactive/Unsupported Plugins' started by DThielke, Jan 26, 2011.

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    HeroChat The Chat Channel Plugin (v 4.10.3)
    Download HeroChat
    Source Code on GitHub This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
    Redmine (Issue/Feature Tracker)

    Permissions 3.0
    Rcjrrcjr has been working quite hard on this upgrade to Permissions. However, it currently still suffers from a number of bugs. The most important of these which directly affects HeroChat is the non-functioning of prefixes and suffixes. There are less-than-pretty workarounds, but I'm refraining from fully supporting an update until Permissions 3.1 is released which should include a number of significant bug fixes. When this does occur, however, I have a build ready for you guys that should work. You can download it here. Again, I highly suggest not using this until Permissions 3.1 is released unless you really don't care about prefixes and such.

    See you when I get back!

    Is your config resetting when you make changes?
    If you make changes to the config while the server is running, you need to use the /ch reload command to make the changes stick. I wish this message wasn't necessary, but people only seem to read things in big, bold, red text (if at all).

    Have a problem? a feature request? Go here.
    HeroChat now has its very own redmine found here. If you have an issue or would like to suggest a new feature, I urge you to file it via redmine. I will be checking this much more often than this thread from here on out.

    Show your thanks! Maintaining plugins like HeroChat is very nearly a full time job. If you enjoy my plugins and appreciate the support I provide, then please consider providing some support of your own. Donating even a tiny amount keeps me motivated and makes me feel loved so go ahead and donate!

    What is HeroChat? HeroChat brings a multiple channel system to Minecraft. Through the use of highly customizable channels, even the largest of servers can have manageable and readable chat.

    • Chat channels
      • Highly configurable
      • Public, private and password protected channels
      • Configurable custom message formatting including colors and health bars
      • Channel moderation
      • Local channels
    • Ignore lists
    • Regex-based censorship
    • User setting persistence
      • Automatically saves your settings when you log out
    • Permissions integration
      • Prefixes and suffixes
      • Restrict joining and speaking in channels
      • Restrict important commands
    • CraftIRC integration
      • Relay messages between Minecraft and IRC
      • Configurable links between in-game and IRC channels
    How do I install it? Take a look at the installation and configuration wiki found here.

    How do I use it? Take a look at the usage wiki found here.

    A Message to Users
    Thanks for all your support! I will do my best to keep this plugin updated and bug free. If you have any issues or feature requests, feel free to either leave a message here or find me in #herochat on EsperNet.

    Extra special thanks to my donors: TheYeti, playnight

    Change Log
    Show change history (open)

    Version 4.10.3
    • Fixed players not rejoining private channels when Permissions isn't loaded first.
    Version 4.10.2

    • Fixed a bug with {group} when not using Permissions
    Version 4.10.1

    • Fixed a bug with CraftIRC join/leave events ignoring the join-messages option
    • Added the {group} tag
    • Added the {groupprefix} tag
    • Added the {groupsuffix} tag
    Version 4.10.0

    • Added the separate-chat-log option
    Version 4.9.0

    • Renamed the global craftIRC-tag option to craftIRC-prefix to avoid confusion
    • Replaced the channel specific craftIRC-tags option with game-to-IRC and IRC-to-game to allow one-way communication
    Version 4.8.11

    • Added color support for the irc-tag
    Version 4.8.10

    • Fixed a bug with privileged channels and reloads
    Version 4.8.9

    • Added the local-distance option to set the local distance on a per-channel basis
    Version 4.8.8

    • Removed debugging code I left in accidentally
    Version 4.8.7

    • Fixed an infinite loop with certain censors
    Version 4.8.6

    • Updated for CraftBukkit 612
    Version 4.8.5

    • Updated for CraftBukkit 602
    Version 4.8.4

    • Added a permissions check before rejoining channels during a /ch reload
    Version 4.8.3

    • User settings are now saved before /ch reload does its thing
    Version 4.8.2

    • Added one-time tells to the /tell command
    • Added the {receiver} tag for use in tell formats
    Version 4.8.1

    • Changing focus now ends /tell conversations
    Version 4.8.0

    • Added the cross-world-chat channel option
    • Separated user data into multiple files
    • Added the /ignore alias for /ch ignore back in
    Version 4.7.6

    • Minor improvement to command handling
    Version 4.7.5

    • Minor fix for certain command specific help pages
    • Added global toggle (toggles all channels) to /ch toggle
    Version 4.7.4

    • Minor internal change to how format tags work
    • Minor change to how messages are sent to CraftIRC (allows player specific tags such as {prefix})
    Version 4.7.3

    • Fixed issue with CraftIRC messages being repeated in IRC
    Version 4.7.2

    • Fixed a bug where /qm g ? would show the command help rather than sending a message
    Version 4.7.1

    • Fixed a minor formatting bug regarding join/leave messages in the console
    Version 4.7.0

    • Added the /tell command to create private conversations
    • Added the incoming-tell-format and outgoing-tell-format options to the config
    Version 4.6.0

    • Added the /ch toggle command to allow temporary enabling/disabling of channels
    Version 4.5.0

    • Added custom replacements to the censor feature in the format 'censoredword;replacement'
    • Added the 'herochat.color' permission to allow players to use colors on the fly in their messages
    • Added the mute (per channel) and gmute (global) commands
    • Revamped help menu
    • Added command specific help. Type /<command> ? to use it (ie. /ch create ?)
    Version 4.4.3

    • Fixed a bug when creating a channel with all 5 arguments provided
    Version 4.4.2

    • Improved command handling
    • Fixed a bug where commands longer than the actual commands were being accepted
    • Removed the {color.COLOR} tags - use the usual &c colors now
    • Replaced the {color.CHANNEL} tag with {color}
    Version 4.4.1

    • Fixed a bug with colors in message formats containing underscores
    Version 4.4.0

    • Added regex based word censor
    Version 4.3.7

    • Fixed any and all line wrapping issues (thanks to Bukkit for fixing MC's color line-wrapping bug)
    Version 4.3.6

    • Added the reserved channel name list back in
    • Fixed a potential issue with the /<channel> <message> shortcut command
    Version 4.3.5

    • A default configuration file is now created if you do not have one
    Version 4.3.4

    • Removed the DEBUG message I left in
    Version 4.3.3

    • Fixed line wrapping issues related to Finnish characters.
    Version 4.3.2

    • Fixed the ignore feature
    Version 4.3.1

    • Quick messaging now also relays to IRC
    • Added an option to configure the format for game->IRC messages
    Version 4.3.0

    • Added CraftIRC support!
    Version 4.2.1

    • Updated the help command to reflect the password additions
    Version 4.2.0

    • Added passworded channels
    • Updated /ch create command to allow passworded channel creation
    Version 4.1.6

    • Fixed a bug related to negative health values.
    Version 4.1.5

    • Fixed an error when using custom display names.
    Version 4.1.4

    • Added full error reporting to Permissions issues.
    Version 4.1.2

    • Added licensing information to source and original post.
    Version 4.1.1

    • Finally found the cause of the line wrapping bug. It's fixed now.
    • Implemented stricter version checking for Permissions. HeroChat will disable itself it the right version isn't found.
    Version 4.1.0

    • Added a message for the plugin's onDisable() method.
    • Re-implemented the old quick message feature.
    • Added world specific channels.
    • Fixed the /ch reload command.
    • Added the {world} and {healthbar} tags.
    • Added an overloaded sendMessage for other plugins to use.
    Version 4.0.2

    • Minor change to make HeroChat compatible with future Permissions version names
    Version 4.0.1

    • Fixed a bug when creating channels without specifying a color
    • Decided on a more logical version naming scheme
    Version 4.00

    • Major internal rewrite
    • Added error handling around Permissions to help identify issues with Permissions configs
    • Temporarily removed iChat support
    • Updated for new versions of Permissions
    • The old /ch channels command is now /ch list
    • The old /ch list command is now /ch who
    Version 3.21

    • Another attempt to fix line wrapping.
    Version 3.20

    • Fixed an issue with the /ch remove command.
    Version 3.19

    • Minor adjustment to line wrapping.
    Version 3.18

    • Moved command handling to onCommand.
    • Removed replaced old quick messaging behavior with /qm <channel> <message>.
    • Reworked /ch create command.
    • Added special /ch help create menu.
    • Updated to add Permissions 2.4 support.
    • Removed GroupManager support.
    Version 3.17

    • Fixed banning and kicking players again.
    Version 3.16

    • Players are no longer able to speak in a channel after being kicked or banned from it.
    Version 3.15

    • Added configurable option that defines the tag used to prefix all plugin messages - defaults to [HeroChat]
    Version 3.14

    • Added support for {healthbar} tags in prefixes and suffixes
    Version 3.13

    • Added support for GroupManager. Permissions should still work though!
    Version 3.12

    • Minor internal changes
    Version 3.08

    • Updated to meet new Bukkit standards
    • Fixed long constructor spam
    Version 3.07

    • Added support for other plugins to send messages to channels without a Player object
    • Bug Fix: another attempt to work around the local chat location issues
    Version 3.06

    • Bug Fix: other plugin commands should work again
    Version 3.05

    • Bug Fix: accidentally forgot to set loaded channels to saved
    Version 3.04

    • Added checks for cancelled events.
    • Bug Fix: channels are now only saved if the "saved" option is added
    Version 3.03

    • Bug fix: local channels should REALLY save and work correctly - seriously.
    • Bug fix: the /ch reload command no longer crashes the client
    Version 3.02

    • Bug fix: local channels should now save correctly.
    Version 3.01

    • Bug fix: fixed missing permissions check when automatically joining channels the first time a user enters the server
    Version 3.00

    • Added optional join/leave messages.
    • Channel moderators can now delete their own channels.
    • Channel moderators can now ban users preemptively, even if they aren't online.
    • All user settings are now saved across logins.
    • Removed the /ch auto and /ch default commands as they are now obsolete.
    • Configurations are now stored in a different file with a slightly different format. Old data.yml files are converted automatically to assist in this change.
    Version 2.67

    • Bug fix: issue with /ch list
    • Bug fix: issue with /ch mod
    Version 2.66

    • Bug fix: fixed an issue where players couldn't toggle off their personal autojoins
    Version 2.65

    • Bug fix: forgot to include plugin.yml in the jar last build
    Version 2.64

    • Fixed censor color code formatting
    Version 2.63

    • Cleaned up code a bit
    Version 2.62

    • Improved line wrapping so the last color of the first line is reapplied for each subsequent line
    Version 2.61

    • Players can now add channels to auto-join with the /ch auto command
    • Minor bug fixes
    Version 2.53

    • Actually removed channel joining messages when plugin is enabled (silly typos)
    Version 2.52

    • Removed channel joining messages when plugin is enabled (or externally reloaded)
    Version 2.51

    • Fixed rejoining default channels when reloading the plugin via Essentials
    Version 2.50

    • Added health bar support from iChat (iChat required)
    • Bug fixes
    Version 2.42

    • Minor bug fix to improve player nickname support
    Version 2.41

    • The join, leave and ignore commands can now also be accessed using /ch join, /ch leave and /ch ignore, respectively
    Version 2.40

    • Fixed major bug with /ch reload command
    • Message formatting now uses Player.getDisplayName() instead of Player.getName()
    Version 2.33

    • More bug fixes (fixed channels not being checked for join permissions when attempting to autojoin channels at startup)
    Version 2.32

    • Various bug fixes
    Version 2.31

    • Prefixes and suffixes can now be user-specific
    Version 2.30

    • Slight configuration file restructuring (I promise this will be one of the last times this occurs)
    • Channels can now have restricted join and speak privileges based on permission groups
    • Channels can choose to override the default format string
    • Minor bug fixes
    Version 2.20

    • Console logging added.
    Version 2.10

    • Fixed bug so that message formatting works properly
    • Hidden channels are now hidden from the channel list even if you're in them
    Version 2.00

    • Massive restructuring of code
    • Redone config files - make sure to read the new configuration section
    • Channel moderation added (/ch kick, /ch ban, /ch mod)
    • Custom message formatting added
    • Local channel distance is now adjustable
    • More bug fixes
    Version 1.10

    • Added the /ch reload command
    • Improved suffix support
    • Improved multi-line message support
    • Various minor bug fixes
    Version 1.00

    • Initial public release!
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    Hmmm... I feel like I've got "Global Abuse" going on in my server. I'd love to force everyone into Local when they login... but setting Local as the default channel never seems to work.

    I edited the config file, set default to "Local". Did a "ch reload". Deleted all of the files under "users". Reloaded my plugins.... and everyone just defaults back into Global.

    What am I doing wrong?
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    How do I set a Channel as standard Channel?
    I want my Local Channel as standard!

    //EDIT: Uh, I'm blind, I think that's why I wear my glasses. <.<
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    Assuming you want those brackets to be white, set your prefix to '[&4Admin&f]&4 ' and leave the message format as the default.

    Reloading the server saves data for any players online during the reload. Regardless, deleting user files probably won't accomplish what you want. The default channel is only ever applied the first time a user logs into the server. After that, HeroChat simply remembers what their last chosen channel was. If you really want to force your users to use local chat, I suggest you remove the global channel and replace it with more specific 'global' channels like help and trade. It will be up to your moderators to keep those channels on topic, forcing users to use local channels for generic chit-chat.
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    i am useing HeroChat and i want my chat to look like this chat setup like this [Overlord]iamkentucky: with &f text

    But it looks like this

    [g] [Overlord]iamkentucky: Hello!

    If anyone can help with this problem that would be awesome. I think it his nothing to do with another plugin if anyone knows what the plugin is and how to fix it.

    Attached Files:

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    @iamkentucky, my previous response (which it seems you missed) has the answer.

    Update released. Connections between CraftIRC and HeroChat channels can now be one-way OR two-way.

    If you have any questions about these new options, please let me know.

    Change Log
    Version 4.9.0
    • Renamed the global craftIRC-tag option to craftIRC-prefix to avoid confusion
    • Replaced the channel specific craftIRC-tags option with game-to-IRC and IRC-to-game to allow one-way communication
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    I'm having an issues limiting what channels can go game-to-irc

    # If you use other chat plugins, you probably want to set cancelled-chat: true
    cancelled-chat: true
    all-chat: false
    joins: false
    quits: false
    kicks: false
    bans: false
    all-chat: true
    joins: false
    parts: false
    quits: false
    kicks: false
    nicks: false
    all-chat: true
    joins: false
    parts: false
    quits: false
    kicks: false
    nicks: false

    Are these the tags I need to use?

    IRC-to-game: [all-chat]
    game-to-IRC: [all-chat]
    craftIRC-tags: [all-chat]
    color: GREEN
    nickname: g
    speak: []
    join: []

    Not sure where to place them if so :-/
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    @imaxorz, the tags you want to use are in the channels: section of your CraftIRC config.

    For example:

          #### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single
          ####  channel can be defined in the channel node. A dash in the 7th column starts a new channel.
          - name: '#herochat'
            password: ''
            #In admin channels, admins can use console commands (when this feature is supported) and be send emergency
            # notices from users.
            admin: false
            #This tag targets only this channel.
            tag: 'dhx'
    Given this config, the tag you'd use is 'dhx'.
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    Noob here!
    How do I add chat tags to admins mods, and such?
    I went in the config file but mine is different from the one on the setup wiki page, I have staff instead of groups..
    And yeah.. :d
    need help please.
    IGN: Riptoar
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    Oh wow I totally missed the Channels, section :(

    I got it now, thank you so much.
    DThielke likes this.
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    Prefixes and suffixes for groups and individuals are defined in your Permissions config. If you don't have Permissions, you can grab it here.
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    Also, how do I change the colors of text and add a custom tag?
    I have admin mod -- I need a builder tag
    and owner :>
    thanks for the help!
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    Colors are applied by adding a &c, where c is a hexadecimal value (0-f). To add other tags, you need to create additional groups in permissions. I suggest you consult the permissions thread if you need help with that, as it's not really something directly related to HeroChat.
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    soo i installed it, and im still using the default settings for this plugin, (except a few channels deleted, leaving the global chat) and whenever i talk, it doubles my message, one output being herochats, and the other is the basic "<zoathewind> TEXT"

    i kind of want to get rid of <zoathewind> because its just repeating what i say, has this happened to anyone?
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    Are you getting any errors? If so, post them. Otherwise, list all the plugins you're using.
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    no errors at all,

    groupmanager + fakepermissions
    falsebook block/extra/IC

    it doesnt look to me like any of those plugins effect chatting..

    well i went back and removed EVERY plugin i was using, and of course the LAST plugin i added back, was the culprit, it was TextWrap.

    even though i solved it myself, thanks for your speedy attempt at helping (even though you left halfway through :p)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    Glad you figured it out.
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    Great plugin, it will definitely help give a Roleplaying experience on my server.

    Only question, what is AlarmSystem? It is a channel, and whenever I leave local it puts me in there. I find it very annoying, seeing as I can not leave the channel and joining other channels still makes the default AlertSystem. I tried making it not Auto-Join and have a password, and even tried deleting the whole thing, but that didn't work. In the console it says it disabled HeroChat.

    It'd be great if you can get back to me soon :)
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    AlarmSystem is a channel just like any other. What other channels are you in when you try to leave local? Are you using the default config without any modifications? If not, post your config.
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    I use the original config, and whenever I leave both global and local I get stuck in AlertSystem. The only problem is that it tells me "I can not leave the channel" even after I join another channel.

    This forces me to use /l or /g to talk in other channels, which I don't think many people on the server will enjoy doing if they get stuck in Alert.
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    Is there a way to make it so I can make a group that can't be removed from channels and has all the admin commands except for /ch reload?

    I don't want my moderators to reload plugins.

    Also this plugin is amazing.
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    Currently no, but I'll make this a separate permission in the next version.

    You can't leave the alert channel because it has forced: true, which forces users to stay in it. To set a channel as your default speaking channel, you use /ch <channel>.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    Oh my! I feel like a idiot! Thanks a lot for this!

    Can't believe I didn't realize this earlier.

    As Suda said, great plugin. Other plugins that had similar functions didn't work too well.
    DThielke likes this.
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    Really nice plugin. Can you put the colors ID's? Like "&0 = x color"?

    Thanks! :)
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    hey i some problems, i got dynmap and HeroChat both are very cool.

    i like the Chat format i can set in HeroChat but, my problem is when i send a message ingame its dont shown in dynmap chat. but this is one thing why i installed dynmap.

    is there anyway to make it able?
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    Dynmap will have to add support for HeroChat. The other way around won't work.

    I'll add them to the wiki soon, but you can just google hey0 color codes and you should find a list.
    Helfull likes this.
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    ok thx, i would ask there
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    I discovered that Rules is a text doubler as well.
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    Thanks for the heads up.
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    Hello dear herochat dev, what do you think to make channel for each area ?
    Like one town have regionnal channel and others town another channel ?
    Perhaps "namespace" dev can help you for that.
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    Look up the plugin EpicZones. It allows you to define zones and integrates with HeroChat to make users join/leave region channels upon entering/exiting the associated regions.

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