Download v1.1 | BukkitDev | GitHub (Source) SGTitles allows for users to have "collections" of titles. Titles can be rewarded for anything you want and can be created at any time using in-game commands. We also support several plugins for direct integration for achievement based title reward. Titles can also automatically be given out based on permission groups. Award titles for winning a contests, being a veteran on your server, etc. Users can change their title as they wish! Achievement based titles offer something for users to strive for. Group based titles can be used to give your special ranks unique titles! There is no limit to what you can do! This is my first public plugin release so I hope you enjoy it! Features Users can switch between multiple titles Supports prefix and suffix titles separately! A title needs to be granted for a user to set it Only one prefix and suffix can be active at a time Permission group based titles Optional color command for users to change their name color Permissions for every command! Limit access where you desire Integration with several other plugins for achievement based title rewards Optional Supported Plugins mcMMO - Servers running McMMO can award titles when a user reaches a certain skill level! Titles can be customized per-skill. For example: 250 archery awards the title "Marksman" Heroes - Servers running Heroes can have their players rewarded a title when they master a class! DeathTpPlus - Titles can be rewarded for kill streaks and multi kills. You can customize at what streaks titles are given out! Spout - Servers running Spout will see a players currently selected title show up over their head! Installation and Requirements SGTitles requires Vault Simply place SGTitles.jar in your plugins folder and start the server! The config.yml will be generated automatically! Visit the configuration page for more information on changing your config.yml. Configuration Configuration Permission Nodes Usage Commands Read this if you are having issues! SGTitles modifies the display name of players. So if you are not seeing a title show up it means that you have another plugin also overwriting player display names. The most common culprit of this is Essentials. (It can be disabled in the essentials config) Changelog Version 1.1 Updated for 1.2.5 Works with latest McMMO Works with latest Heroes Changed most of the database code. Should resolve most outstanding bugs Version 1.0 Version 1.0, that's like... important right? Built against latest RB Compatible with 1.2 Version 0.8 Added ability to set default colors for players via permission groups (These can be overwritten if a player has access to any other colors) Added ability to format the display name however you wish Title list is now paginated. /title list <page> or /title list <user> <page> Resolved issue with Vault sometimes not returning all of a users groups (Thanks dadaemon) Version 0.7 Added the option to give out Heroes related titles without having to master the class in config.yml (require-master) Players who have already mastered their class before implementing SGTitles will be granted their appropriate title next log-in Add option to disable group permission support for those who do not have a compatible permissions system (use-permissions) Fixed bug in /hero clear that would send the player a "No permission" message even though the clear still ran Version 0.6 You can now enable server-wide broadcasting for any achievement-based titles in config.yml You can now turn off default name colors in the config.yml. You can also set the default name color. Added Spout title configuration option to config.yml (You can move prefix/suffix/line breaks to wherever you wish!) Added /title reload (Permission: sgtitles.admin.reload) If a user is already beyond the level set for titles in mcMMO, the next time they level they will be granted that specific title Fixed NPE caused by trying to revoke a title from someone who has never set a title before Fixed /title set to match titles even if a user is entering uppercase characters Version 0.5 First public beta release!