OC - OKChatby Kalman OlahLatest version: 3.0.7 ( Download )Would you like to buy me a drink? some useless stuff from Amazon? a car?What is OKChat?OKChat is twenty plugins in one. If it's chat related, it can do it. OKChat supports Permissions, PermissionsEX, bPermissions and PermissionsBukkit.Where can I download OKChat?The latest version of OKChat can always be found here.The full URL is: http://kalmanolah.net/files/dl.php?id=OKChat&ver=latest .Additionally, OKChat comes with an auto-updater which will download updates to the /plugins/OKChat/update/ folder.How do I set up OKChat?After you've extracted the .jar to your server's /plugins/ directory and have restarted your server OKChat will generate a config.yml file, which can be found in the /plugins/OKChat/ directory.This configuration file is fully commented and should be easy to understand for anyone.How do I use OKChat?OKChat commands: OKChat permissions: Misc: Check out OKChat on Github! Changelog: Version 3.0.7 Attempted fix for "StringOutOfBoundsException". This is a java bug. Screw you, replaceAll. Version 3.0.6 Fixed player list formatting. Turns out I had disabled it. Why? No idea. Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Version 3.0.5 Added the config boolean "general.strip-log-color" to strip all color from logged chat. This feature sure is extremely useful. Version 3.0.4 Priority overhaul to fix compatability with other plugins such as xAuth, modifyworld, mcMMO, etc... Version 3.0.3 Fixed not being able to whisper players with an underscore in their names. I forgot you could use underscores... Version 3.0.2 Fixed local chat not showing up to the player chatting. Added console logging of chat. Version 3.0.1 Added %time% variable. You can configure the format in "general.time-format". Added "okchat.chatcolor" node. Guess what it does? Won't work well with word wrapping, due to the way it splits long chat messages into multiple messages. Version 3.0.0 Complete recode. Added a lot of features. Check the config and you'll understand. Version 2.2.1 Made %currentplrs% and %maxplrs% usable in more messages. Version 2.2.0 Added optional logging of PMs/replies. Check the example config to see what key you need to add, or OKChat will not work if you do not delete your configuration first. Version 2.1.3 Setting join,quit,kick messages to "default" will cause them to remain unaltered. Setting them to empty values, or removing them from your config file will result in the message being removed completely. Version 2.1.2 Important bugfix. Version 2.1.1 Ignored deprecation warnings. Thanks bukkit! Version 2.1.0 Added /who <world>. Lets you see players in <world>. Node: okchat.whoworld Added /dnd <message>. It's like /dnd, but your custom message is also shown to the player whispering you. Version 2.0.2 Tablist names are now set 5 seconds after login. Version 2.0.1 Updated for 1240. Version 2.0.0 Added /who command. Added motd. Added "TAB" player list formatting. Added the ability to use color codes with signs. Misc additions and rewrites. Added compatability with GroupManager. Added compatability with bPermissions. Version 1.5.0 Compressed code. Added hooks for future handlers for persistent pms. Added anonymous stat sending option. Version 1.4.2 Added /m to the incredibly large list of /w aliases. Version 1.4.1 Added the /afk command. Node: okchat.afk. Added the "%status%" formatting variable. If a user has DND turned on, it will be <DND>. If a user has AFK turned on, it will be <AFK>. DND takes priority over AFK. This can be coloured and used in all chat formats, including DND, ignore, regular chat, whispers and the like. Version 1.4.0 Added Persistent messaging along with the /pm command. /pm <target> <message> will send someone a message, and any further regular chat will be sent to this player, as a message. /pm clears this status. Version 1.3.3 Fixed a bug where the DND status wouldn't work if you were ignoring someone. Version 1.3.2 Added the weight value for chat formats. If a player has 2 format permissions nodes, the format with the highest config.yml weight value will be used. Version 1.3.1 Fixed a bug with replies. Version 1.3.0 Added an ignore system. This ignore list is reset when you log out or get kicked. Added a DND system. This mode is reset when you log out or get kicked. Made OKChat use commands /w,/whisper,/r,/re,/reply,/msg,/message,/tell,/respond...because I can. Added customizable whisper, reply, ignore, emote, DND message formats in the config.yml. Version 1.2.2 Changed /r to /re to avoid certain bugs. Version 1.2.1 You can now disable custom join/kick/quit messages by simply removing the value from your config file. Version 1.2.0 Added custom join, leave and kick messages. Thanks to @Asphodan for the suggestion. Version 1.1.8 The displayname is now displayed when you use /me. Version 1.1.7 Attempted message color bugfix. Version 1.1.6 Fixed a bug that caused color codes in prefixes/suffix not to be parsed. Version 1.1.5 Removed SuperPerms support again. Version 1.1.4 Added SuperPerms support. Added bInfo (prefixes/suffixes for superperms) support. Added the %suffix% variable. Version 1.1.3 Hotfix to fix an issue where the plugin crashed when the auto-update server was down. Version 1.1.2 Fixed a bug that caused OKChat to throw errors when no prefix was set. Version 1.1.1 Added the %prefix% format variable. This gets a player's permissions group/user prefix. Version 1.1.0 Added the 'okchat.color' permission node. If you have this node, you can use the &1 - &9 and &a - &f color codes in chat. Added the 'okchat.emote' permission node. If you have this node, you can use the /me <message> command to broadcast an action. I think it looks pretty neat too, to be honest. Added the 'okchat.whisper' and 'okchat.reply' permission nodes. If you have these nodes, you can use the /w <target> <message> and /r <message> commands to send and reply to messages. Version 1.0.2 Removed a debugging value I forgot to remove. Changed the plugin so the actual chat message remains unaltered. This should make sure OKChat doesn't cause issues with stuff like Dynmap. Version 1.0.1 Improvements. Version 1.0.0 Initial release.