Hello, I have (what I think) a good idea, At first, this plugin will require Spout, and uses Spout. What it should do, is that when you come close (with a configurable radius) to any hostile mob, and have any item given in the config in your inventory, music will play, so when you (for example) get close to 2 Zombies, 1 Skeleton, and 1 Spider, and 1 Creeper, a specified track will play. What you should be able to configure: The radius for when the sound starts to play. The amount of mobs that there have to be to make the sound play (I used 5 in the example above) Whether you need any sword in your inventory, or any other item. Another theme to use when you defeted the hostile mobs (for example: , the track doesn't have to be that long, but it's an example) And a valid URL to the music. (What I should use is this track, it's from Final Fantasy VII, I do not own the song: ) So when you get close to those hostile mobs, this song will play, and when you defeted them, the victory theme will play. I hope someone or more people like this idea, and might even make it, I can't make plugins, so it would be really cool if someone could make this (This might be a real challenge ) Thanks for reading, PhantomNL
PhantomNL with a plugin you can't create an audio file, but what you could do is make music with note blocks. I have never used bukkit with note blocks, so I don't think I should be the one to do it. I just wanted to let you know that you can't create new sounds, mobs, blocks, or items. - this is because those things have to be in a player's texture pack.
Yes there is, Sketaful, and COnsole, if I have to post Spout things at the Spout forums, why are there Spout plugins in the Bukkit plugin list then?, and Forseth11, look at the Guns++ plugin, you can set in the config file wich sound has to play when a gun shoots, reloads, etc. Thanks for the interest, PhantomNL