Solved authme not loaded at startup - online client

Discussion in 'Bukkit Help' started by erminioottone, Dec 12, 2019.

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    erminioottone

    Hallo,
    I am running a (online) server on an online platform. I run version 1.14.4
    I copied the authmereloaded .jar file in /plugins/ and restarted the server, but the /plugins/authMe/config.yml file is not created.
    Here's the pastebin with the server log. Note how the plugin is not even mentioned.. what should I do in order to have authme picked up but the server?
    Thanks
    EO

    https://pastebin.com/YFCj9XtP
     
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    timtower Moderator Moderator

    @erminioottone You don't need authme when online-mode = true.
    Then Minecraft itself will handle the authentication.
     
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    erminioottone

    I know. Still, I'd like to understand what's going on here.. would you be able to help me understand?
     
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    timtower Moderator Moderator

    Think that you are not running Bukkit at all. I think that you are running the vanilla server.
     
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    erminioottone

    right you were - now bukkit is at least running and I can load plugins - thanks
     
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