WorldEdit/Cuboid for hMod used to have this in-dev feature that allowed admins set up inventories that were specific for certain defined regions, but it never came to fruition. So I was wondering if someone could possibly revive this feature as a separate plugin? I know there's already MultiInv for separate world inventories, but my particular needs are bit less general. It could work something like: Define region using the usual method (i.e. with a tool of some sort) Possibly, for consistency, extend the selection from sky to bedrock automatically. After that, the admin could use a series of commands to define what items would be given to the player upon entry of this area. Possibly store the player's inventory in an SQLite database temporarily, for persistence between resets if they happen to log out of this place in the time that they're here. Maybe add an option for admins to allow people to keep what they gain upon exit (as in, minus what they obtained upon entry. i.e. you give them a diamond axe in an area full of trees and upon exit, they can keep all of the logs, but they lose the tool) by comparing what they had over what they have upon exit. Upon exit of the area, the player's stored inventory would be returned. Other security features to prevent duplication (having a difficult time thinking of this at the moment) I tried to do a PvP arena on one of my old worlds back in the hMod days and it would have worked well if this feature was enabled. Hope someone can take this up.