Animal Kingdom (Working title) This is a thread to announce the development of a plugin I will be working on. I don't normally do this WIP stuff, but this is going to be a big project, and I need some input from you all. Basically, animal kingdom will plan to add mob villages to the game. This includes the creating villages, jobs for animals, and some form of mob AI. Think minecolony or human NPCs from singleplayer mods, but with animals/mobs. I plan to roll this plugin out in stages. 1. - implement a working mob target system. 2. - try and implement pathfinding / rudimentary jobs system. 3. - work on mobs destroying/placing blocks. 4. - start work on villages proper. This is where I need some help from you. How should the mobs village creation system work / what are your ideas for this plugin? Should mob village creation be random or should players control location/when it's created? Should mob villages be all of the same monster type, or should many different types exist in the same village? Should mobs procreate? I plan to have inter-mob hostility/peacefulness, but obviously that will come later on, once village creation gets sorted out. So - tell me what you think, suggestions, comments or ideas.