[ADMN] Spectate - Watch what other players are doing in first person [1.5.1]

Discussion in 'Inactive/Unsupported Plugins' started by Chipmunk9998, Jan 27, 2012.

  1. Offline

    Redstorm3265

    No this only gives you their point of view. Anything client side is not seeable by you.
     
  2. Offline

    Strogglet15

    I'm the server owner but I can't spectate my own OPs, I find that silly, can you fix that?
     
  3. Offline

    jonaskill555

    does it work for r2
     
  4. Offline

    Redstorm3265

    De-Op them and set up permissions. There is no way around being Op, This plugin when op gives them the node where you are not able to spectate them, I find any server that doesnt have a permissions plugin silly.

    Yes It Does.
     
  5. Offline

    Strogglet15

    And why use permissions if my server is not popular and not public? And I didn't really understand what you said, sounds like you won't, instead of can, fix it.
     
  6. Offline

    Bloodykittens

    We use this plugin for Anti-Grief and a watchdog type plugin. So i'm not sure why you would want it on a small server anyway. Permissions aren't that hard to setup........and what would make more sense. You installing permissions or the Author editing his code, uploading it back to bukkit and having everyone worry about a new update for the plugin.

    Most people use permissions. So it would be silly for him to edit his code to please 1 person. IMHO
     
  7. Offline

    crapify

    Helllo. This addon looks so awsome, but it doenst work for me :( Im just getting: They can not be spectated -.-
     
  8. Offline

    Chipmunk9998

    If they're op, they can't be spectated.
     
  9. Offline

    turikhay

    Great plugin, thanks!
    :D
     
  10. Offline

    Chipmunk9998

    I'll be making it possible for more than one person to spectate someone in 1.7. I'm just bug testing right now to see if everything's going well, release should be out Thursday!
     
  11. Offline

    Theboxofilms

    Does it work for RB6?
     
  12. Offline

    Chipmunk9998

    I think so.
     
  13. Offline

    Jackjan

    1.7 isn't downloadable. Only 1.6
     
  14. Offline

    Chipmunk9998

    Waiting for it to be approved...
     
  15. Offline

    Joshuame13

    This is great! Also, I've seen this on fCraft, a very good classic server program.
     
  16. Offline

    Normangorman

    The permissions you stated - spectate.use and spectate.cantspectate don't seem to be there for me. I'm using PermissionsBukkit, and when I try and get info for these particular permissions it gives me the message no such permission. Any idea why this might be?
     
  17. Offline

    lizard4231

    Is there any sort of version of this mod that is based client-side? If so, could I have a link?
     
  18. Offline

    PWicks23

    A /spectatescan to scan through each player's screen kind of thing would be extremely useful, I would love to see that included in a future update :)
     
  19. Offline

    Semirotta

  20. Offline

    thiagobrez

    Does it work on Craftbukkit 1.2.5?
     
  21. Offline

    Semirotta

    Chipmunk9998

    Code:
     
    2012-04-09 13:58:50 [SEVERE] Could not pass event EntityRegainHealthEvent to Spectate
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459)
    at net.minecraft.server.EntityLiving.heal(EntityLiving.java:565)
    at net.minecraft.server.EntityLiving.heal(EntityLiving.java:559)
    at net.minecraft.server.EntityWolf.b(EntityWolf.java:219)
    at net.minecraft.server.EntityHuman.e(EntityHuman.java:684)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:984)
    at net.minecraft.server.Packet7UseEntity.handle(SourceFile:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:551)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.ClassCastException: org.bukkit.craftbukkit.entity.CraftWolf cannot be cast to org.bukkit.entity.Player
    at com.Chipmunk9998.Spectate.SpectateListener.onPlayerRegen(SpectateListener.java:312)
    at sun.reflect.GeneratedMethodAccessor231.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301)
    ... 14 more
    2012-04-09 13:59:00 [SEVERE] Could not pass event EntityRegainHealthEvent to Spectate
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459)
    at net.minecraft.server.EntityLiving.heal(EntityLiving.java:565)
    at net.minecraft.server.EntityLiving.heal(EntityLiving.java:559)
    at net.minecraft.server.EntityWolf.b(EntityWolf.java:219)
    at net.minecraft.server.EntityHuman.e(EntityHuman.java:684)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:984)
    at net.minecraft.server.Packet7UseEntity.handle(SourceFile:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:551)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.ClassCastException: org.bukkit.craftbukkit.entity.CraftWolf cannot be cast to org.bukkit.entity.Player
    at com.Chipmunk9998.Spectate.SpectateListener.onPlayerRegen(SpectateListener.java:312)
    at sun.reflect.GeneratedMethodAccessor231.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301)
    ... 14 more
    2012-04-09 13:59:27 [INFO] [Member]mariobro77: come see my new wolfie
    2012-04-09 13:59:34 [INFO] [Member]mariobro77: awwwwww
    2012-04-09 14:00:23 [INFO] [Member]mariobro77: awwww
    2012-04-09 14:00:27 [INFO] [Member]mariobro77: so cute
    2012-04-09 14:00:54 [INFO] iners f[Member]Milady25: hi
    2012-04-09 14:01:07 [INFO] [Member]mariobro77: aww he's soo cute
    2012-04-09 14:01:37 [INFO] [MineBackup]  * saving worlds\Semicraft
    2012-04-09 14:02:05 [SEVERE] Could not pass event InventoryClickEvent to Jobs
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1071)
    at net.minecraft.server.Packet102WindowClick.handle(SourceFile:28)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:551)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.NullPointerException
    at me.zford.jobs.listener.JobsPaymentListener.onInventoryCraft(JobsPaymentListener.java:160)
    at sun.reflect.GeneratedMethodAccessor187.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301)
    ... 10 more
    
     
  22. Offline

    IdealIdeas

    I have a bug!
    When you try to spectate a player who is flying when you yourself currently are not, it will make you bounce until you make yourself fly while spectating.

    An Idea:
    Now I know this plugin is all about spectating but do you think there is anyway you could add in a config file a way to control another player? I know I could teleport to them but thats no fun.
     
  23. Offline

    Semirotta

    found bug!

    When spectating a player, if the player (who is under spectate) kills mobs, the spectator gains the exp :D i think both, the player & the spectator gains exp. :D:D
     
  24. Offline

    drdeft

    With Spectate are 2 ways to dupe items.
    1) Die in water while spectating somebody
    2) Spectate somebody in another world.
     
  25. Offline

    Chipmunk9998

    The second one is very common, and it's probably because you have plugins that give different inventories per world.
     
  26. Offline

    drdeft

  27. Offline

    skatelow

    Hi, I use this plugin on my server and it's totally awesome! :D
    I only have one problem, and it's quite annoying.
    It's a serious bug, in my opinion:
    When i'm spectating a player, and he disconnects, my inventory is erased and I get the inventory of that player.
    Could you please have a look at it, since most of the time I have some valuable items with me.
    Thanks in advance :)
     
  28. Offline

    Summonblood

    Spectate worked great...until i hit /spectateoff and then my character spawned in the void somehow and I died. I am playing on survival mode too which is impossible to die by the void. Not sure what happened. Playing on 1.2.5.
     
  29. Just a small report about conflicting with VanishNoPacket, when you finish spectating someone if you were vanished already it makes you visible. But still listed as hidden in player list and such. Assuming it is because while you are spectating it does a vanish, maybe put in a config that lets you pick if you want to reappear when done spectating. Would be appreciated. Shouldn't be that hard to implement. Just throw in an Boolean if statement for the config. If(appearOnEndSpectate==true){Run code for reappearing}

    Then again, my knowledge of Java is limited to one semester in a college class.
     
  30. Offline

    TotalJargon

    Is there a way that you could have players only spectate after they die? I wan't to include this in my hunger games server but don't want people to use it for cheating by seeing where other players are before they die
     

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