Inactive [ADMN/SEC] Regios v5.0.01 - Advanced Region Management! + Multi-World, Protection + More![1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by Adamki11s, May 3, 2011.

  1. Regio's - Advanced Region Management! + Multiworld support, protection, entry control, health control, movement control, custom messages and more!
    Version : 5.0.01

    Changelog :​
    Version 5.0.01 : Fixed NPE's regarding ChunkGrids & Regions​
    Version 5.0.0 : Updated for 1.0.0 and fixed glaring protection issues.​
    Version 4.0.80 : Mobs Fixed and Economy Support for iConomy6 (Thanks to Pianosaurus)​
    Version 4.0.71 : Complete Recode.​
     
  2. Offline

    iPhysX

    No problem, if you have any more problems you can go here and make them known to the author
     
  3. Not yet; I am working on signs and finishing up the economy system.
    Please wait for the re-code. If you're using the dev build then please post an Issue on my github with steps to reproduce the problem.

    People just keep suggestion features (Good) but i have already added them :p Yes you will be able to toggle whether the message is show or not.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  4. Offline

    King_KYl3

    Arr f.e Mad thanks alot Best plugins Top Notch Plugin :D Carnt wait for new update every one respects you :)
     
  5. Thanks :D
     
  6. Offline

    EvilPeanut

    Please May You Have Two Downloads:
    Regios
    Regios With Economy Support

    So People Using Economy Can And People That Arent Can Take The Other Version Which Doesnt Have The Economy Code (Having it their and the person not using it would be pointless and take a tini bit more time to work) :D
     
  7. I will have it all bundled into one. Everything is configurable and by default economies are disabled and they have to be enabled in the config for anything to happen.
     
  8. Offline

    iPhysX

    Looking good Adam.
    Hopefully you don't have too many bugs xD
     
    Adamki11s likes this.
  9. Offline

    King_KYl3

    Just wondering how come the plugin list thing has all changed carnt most plugins arn't even there :/
     
  10. Offline

    iPhysX

    Because http://dev.bukkit.org/ has been released.
     
  11. Offline

    King_KYl3

    :confused: Um how do i get to see all the other plugins again there all gone :(
     
  12. Offline

    iPhysX

    You can't until they are released on dev.bukkit.org
    You can still search from the forum homepage. Yet it fails to yield the correct results.
     
  13. Offline

    King_KYl3

    Oh so gat couldnt find this plugin in search :(
     
  14. Offline

    iPhysX

    I'm sorry what?
     
  15. I'll be porting this whole thread over to bukkit dev when the re-code is complete
     
  16. Offline

    King_KYl3

  17. Offline

    Jeremy1080

    Hey Adam! Me again! you probably hate hearing from me by now, but I have two errors with the Dev build (Just trying to help debug :) ) The first of which I forgot to copy and paste, But i had only created one new region with the dev build and after awhile the concole lit up with errors about not being able to find its log file.
    And the second is this:
    Hope that was helpful! thanks!
     
  18. No! I don't mind you talking to me ;)

    Thanks for those reports, I think the loader core is due to invalid file modifications caused by errors when modifying and i think I have come across and fixed these already, as for the log file I'll have a look into that thank you.
     
  19. Offline

    dolfer8

    so will the new gui and spout stuff be added on to the latest release or will i have to delete the newest one and replace it?
     
  20. When I release the lateste version it'll have spout gui support. I have done the api and now just need to finish off the spout GUI. I am currently working on the help menu : this is what I have got so far :
    [​IMG]
     
    1born2kill likes this.
  21. Offline

    1born2kill

    Idk if u have this in your plugin yet, but can you rename regions?
     
  22. Yes this is already done :)
     
  23. Offline

    1born2kill

    damm u got everything done
     
  24. Offline

    Jeremy1080

    Would I be able to have the new dev build to allow it to work?
     
  25. Offline

    King_KYl3

    an other error :(
    5:59:47 [INFO] (G) [Owner]King_kYl3: look u and hold shift while walking
    5:59:48 [SEVERE] Could not pass event PLAYER_INTERACT to Regios
    ava.lang.NoClassDefFoundError: com/iConomy/iConomy
    at couk.Adamki11s.EconomyHandler.EconomyCore.buyRegion(EconomyCore.java:22)
    at me.Adamki11s.Regios.RegiosPlayerListener.onPlayerInteract(RegiosPlayerListener.java:142)
    at org.bukkit.plugin.java.JavaPluginLoader$11.execute(JavaPluginLoader.java:314)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:168)
    at net.minecraft.server.ItemInWorldManager.interact(ItemInWorldManager.java:210)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:573)
    at net.minecraft.server.Packet15Place.a(SourceFile:57)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:89)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    aused by: java.lang.ClassNotFoundException: com.iConomy.iConomy
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 15 more
     
  26. Offline

    fairus_zero

    seem that the download link is broken.
     
  27. Offline

    teaearlgraycold

    Is that what the fonts will look like :(
    I sure hope you just stick with the minecraft font, at default size with default buttons. Like the mcMMO spout thing (when you press "M" in-game).

    One more thing, can you make the regions file a readable plain-text yml type thing?

    Like:

    Code:
    regions:
        castle:
            firstpoint:
                x: 36
                y: 92
                z: 57
            secondpoint:
                ...
            protected: true
            mobspawn: false
            lsps: >9000
    
        supersecret:
            ...
    
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  28. Yeam i'm doing a recode so I've taken the link down.

    It seems you've enabled iConomy in the config but don't actually have it on your server...

    The Regions are saved in flatfile format.

    The header and footer is not what the font will look like; that's just the title.
    What's wrong with the font?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  29. Offline

    iPhysX

    Stop F#@KING posting stacktraces LOL.
     
  30. Offline

    King_KYl3

    i have Essentials Eco How come that doesnt work?
     
  31. Offline

    iPhysX

    Loving the GUI btw adam. Good job.
    I have thought of a plugin.
    And i'm going to make it.
    Right now.

    It doesn't work. because. its. not. iconomy or bose.
    Essentials Eco - EE17 is not supported by regios yet.
    If adam deems it necessary he will add EE17 support.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016

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