Inactive [ADMN/SEC] Regios v5.0.01 - Advanced Region Management! + Multi-World, Protection + More![1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by Adamki11s, May 3, 2011.

  1. Regio's - Advanced Region Management! + Multiworld support, protection, entry control, health control, movement control, custom messages and more!
    Version : 5.0.01

    Changelog :​
    Version 5.0.01 : Fixed NPE's regarding ChunkGrids & Regions​
    Version 5.0.0 : Updated for 1.0.0 and fixed glaring protection issues.​
    Version 4.0.80 : Mobs Fixed and Economy Support for iConomy6 (Thanks to Pianosaurus)​
    Version 4.0.71 : Complete Recode.​
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    usehealth doesn't seem to be working.

    I set it to true thinking that was the correct setting for players to heal but nothing happened. Read the admin list and realized i had it backwards, set it to false, but players still don't heal. I downloaded this last week and am using version 3.4 currently ... i know you've made updates since then, was this fixed?
  4. ouch thats raping my space xD i think i dont make the region in areas where i have to jump up or down
    btw could u aid me if u know whats wrong?
    this is not about ur plugin, its about 860 bukkit. I updated frm 818 to 860 and i start having laggs / delays a lot in gaming.
    Why 860 bukkit fucks up my server? :D

    Usehealth is either players have hp on that area or not.
    its healthregen which u need for healing the players at area
    /regios healthregen region + 1 or - 1

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Dec 14, 2016
  5. Usehealth only determines whether they take damage or not. To set healing properties use /regios healthregen
    Have you tried testing on #818 and no lag then. Otherwise I don't know, performace of Regios should be the same.
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    thanks for coming on adamk11s
    i did as you said, downloaded regios again and replaced the new .jar file in the plugin directory
    but same as before.

    hope you find what is making this happen!
  7. i just wanted to update newest bukkit coz it was there.
    Bukkit 818 wont have delays
    bukkit 860 starts lagg / delay^^ id better stay in 818
  8. strange :S
    I'll do some testing now, sorry about this :D
  9. it is cause of this.
    i removed my mobarena plugin , ended all lags and bugs. . .
    it is because i use 818 bukkit and this version is 860.
    Can u provide me a link for 818 version?
  10. #818/Regios.jar
    I think it still has a few of the old bugs because I've only been compiling against the newest build

    @Behedwin Try re-downloading now, I think your issue is fixed.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Dec 14, 2016
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    Justin Gehring

    Hi Adamki11,

    First let me say this is a great plugin. I've been using it for some time now with little to no trouble. I tried upgrading to 3.4, and been running into some issues, so I thought I would post the few things we've run into on our server. Again, thank you!

    First, at the moment, I am running Regios 860. I do have some other plugins installed, but have had the same group for awhile now. None of the other plugins I have anything to do with building or region protection. Here is the list:

    Issue #1 - Health Regen Zones stop working after awhile (on my server it seems to depend on how many users are on that determines how fast it dies). Region protection, and etc. continues to work just fine, but something about Health Regen stops. I'm guessing this may be a bigger issue with bukkit timers or something of that nature, but a way to reset it without having to restart the server would be a cool fix. I've tried turning it off and back on with no luck.

    Issue #2 - Zones within Zones - This isn't so much an issue, as I think it would help to understand the logic of what overrides what and when. For example, when you create an unprotected zone inside a protected zone, what wins? What is created first? or does protected always win? I'd like to suggest that perhaps a new setting called "priority" is added. Everything gets a default priority of 5, and then when you create another zone, you can set a priority that determines whether it's rules override the other zones. That way, any combination is possible.

    Issue #3 - I'm not sure why, but when we upgrade to 3.4, everything dies. On first login, it looks like some of the zone within zone stuff has changed, as the welcome messages are different. The server then runs for awhile, but with major lag. About an hour into it, the whole thing dies, with no response on the command line, and no one able to be logged in. We're not running on the worlds best hardware, but everything seems to run just fine in 3.3_2 (and rolling back seems to solve the trick). It's possible it may be a conflict with another plugin, but not sure which one, or why it just started.

    Since I'm documenting issues, I'd thought I'd pass along a few requests while I was at it :).

    Request #1 - PVP Zones - I know this is on your list, but it would be a great thing for my server :).
    Request #2 - MySQL Support - Would be great improvement for both management and speed on my particular setup.
    Request #3 - A version repository on your site so that we can keep previous versions to roll back to when trouble occurs.

    I just sent along a donation, and again thank you for taking the time to build and contribute such a wonderful plugin for bukkit.
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    done as you said, re-downloaded it
    setup new regions

    but sadly same thing happens again.
    i go outside the border of a region in one world, and i cant build
  13. First of all I'd like to thank you for your generous donation :D I really, really appreciate it. For the issues your having I may have a few ideas.

    Issue #1) I'm assuming that health settings are fine such as whether they have unlimited health or not. As for the issue with HealthRegeneration being problematic It currently runs all lightning and health regeneration code on an Async(Separate) Thread which does some checks every second. Lightning is tied into this so if you find lightning is not working then there could be a problem with the thread stopping for some reason. Maybe Bukkit closes threads after a set period of time automatically. This will be hard to test but I'll see if there's a way to refresh the thread or maybe move all the code into the player move event and manage it from within there.

    Issue #2) I see your idea of region priorities but along with these other bug fixes I'm doing I'm going to make it so subregions will override any region setting so that you have the option to protect a large region and then allow building in select areas.

    Issue #3) Another user posted this issue and said that v.34 ran fine of #818 but there were some problems on #860, he said that mobarena was the cause of this. The updated version shouldn't cause Regios to function any less efficiently than normal which leads me to assume there are other plugins which may be the cause. As for the server randomly crashing after an hour this may also be due to conflicting plugins or maybe I am not managing the threads I use because I use 2/3 async threads to put less strain on the server. Such as when backingup or restoring large regions running operations like those on the main server thread would cause it to crash. I'll compile the latest version when I've done a few more bug fixes against #818 as well. For now may have to stick with the version which currently works for you and if you have some form of a test server you could stick Regios on that on its own and see if you have the same issues.

    Req #1) I also want to make it so PvP can function as normal even if the server has PvP properties set to false because this would be awesome :D. However if there's not a cheap and dirty way to do it I will have to more or less code the whole minecraft combat system from scratch and take damage for item and armour held into account which would take some time. If this is the case then this will probably come after v3.5 as buying of selling and renting of regions is a much wanted feature :).

    Req #2) I'll look into adding MySQL support but that'll probably come in later versions, maybe alongside the release of the Regios API because I don't want to complicate things now until I have ironed out the majority of bugs.

    Req #3) I did have this on my old website however I stopped updating this, but now due to some incompatibilites and for ease of my users I'll make a page on my website dedicated to Regios downloads, older versions and what not.

    Again thank you for your donation and I'll do my best to fix these bugs. Also if you'd like you could send me the IP of your server so I could come on to see the issues first hand and help resolve them or get an idea of what the cause is.

    Ok I'll try this again, sorry :(

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Dec 14, 2016
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    been testing around more
    this is how it seems to me....

    i can follow the border of world b region and all is good untill i hit a place where it is
    overlaping with world a region.
    then the protection follows that region border and i need to widen my world b border to keep following it.

    if that made any sense lol
  15. @Behedwin After trawling through the code for an hour I think I found the issue, try re-downloading and please tell me it works :D
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    I downloaded, installed the new file
    Setup new regions.

    And it...

    WORKED !!!!

    Thanks allot for taking the time to fix it.
  17. Yay :D
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    hey it is me again :p

    i found two things that you might want to know about.

    i setup a new region with the command /regios prevententry (name)
    when i enter that area as an non-admin i get tossed from world B to world A and some random spot there...
    instead of just outside the area i created.

    when i type /regios help
    the list do not show /regios allowentry (name)
    it only show the prevententry command on the second help page.
    that might be good to ad again :)

  19. Ah thank you, I sometimes forget to update the help :p
    I am looking for a better solution but at the moment providing you're not in a region the plugin will save your previous location when you were outside a region. So if you teleported to one region and then walked straight into a protected one within 3 seconds that might happen. Is this what is happening? If not I'll have to take a look at the teleportation code.
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    tested now to be sure. been in one spot placing a few blocks for atleast 1min
    then i walked slowly over (20 blocks) to the protected region

    and it tossed me to another world and same spot where i always end up when i go into this region.
    tested several times.
    either the possition logging is fucked up on my server or the teleportion code is :)
  21. My guess is the teleportation code. I think when I included multi-world support I forget to patch a few things up. If you get any more errors please keep on posting, I won't get annoyed. I just want to make my plugin 100% bug free and easy for everyone to use :D

    @Behedwin I made a few changes but besides from that I can't see anything wrong with the code. Give it a try and let me know ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Dec 14, 2016
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    D'oh (face -> palm)!
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    Still comes up with same error and I tried reinstalling and the #860. I'm running bukkit #860 and I'm a bit of a noob XD so I don't get what your saying by modify slq???
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    And how can I allow users to build in a area? Because I have a town with some houses on it, where players can have one. But if I protect my Town with Worldedit and make a new protection area in it which allows the player to build in it, it only takes the protection from the town and doesnt let the player build in his house...
  25. World edit and Regios don't work together, protect your town using one or the other
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    Im using worldedit so would that have anything to do with it?
  27. If you try to protect a region with 2 plugins their inevitably going to conflict.
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    I've also had my server slow down to a crawl with both worldguard and regios installed. I pulled worldguard because who needs two protections?

    That said, I found this today on my server; anyone using /kill to kill themselves arrives at spawn the log gets a pile of these;
    19:35:27 [SEVERE] java.lang.IllegalArgumentException: Health must be between 0 a
    nd 200
    19:35:27 [SEVERE]       at org.bukkit.craftbukkit.entity.CraftLivingEntity.setHe
    19:35:27 [SEVERE]       at
    19:35:27 [SEVERE]       at
    19:35:27 [SEVERE]       at
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    How to copy text from console ? I wanna show you what errors i get from Regios.
  30. @Luwiego Right click and copy then drag with mouse and right click again. Then paste.

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