Inactive [ADMN/SEC] Regios v5.0.01 - Advanced Region Management! + Multi-World, Protection + More![1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by Adamki11s, May 3, 2011.

  1. Regio's - Advanced Region Management! + Multiworld support, protection, entry control, health control, movement control, custom messages and more!
    Version : 5.0.01

    Changelog :​
    Version 5.0.01 : Fixed NPE's regarding ChunkGrids & Regions​
    Version 5.0.0 : Updated for 1.0.0 and fixed glaring protection issues.​
    Version 4.0.80 : Mobs Fixed and Economy Support for iConomy6 (Thanks to Pianosaurus)​
    Version 4.0.71 : Complete Recode.​
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    Wait, it's missing something...
    Can you add a second level of bypassery to the permissions list? Something along the lines of this:
    The node:
    - 'regios.bypassprotection'
    would allow selected groups to protect regions against bypassed users, for VERY secure areas, ie. banks.
    Please 'n thanks love you!
  3. So just to be clear are you looking for an additional bypass, for instance bypassentry & bypassprotection so instead of bypassing both they can say enter but not build/destroy or vice versa?
    Will do :) You'll probably see in your console and/or when you login or do /regios version. Auto-update notifier remember :D
    No problem, I haven't had a chance to test it but I'm pretty confident it will work ;)
    I'm hoping to get 3.0 released tomorrow but we shall see.
    Haha, I know what you mean. I like to have deadlines (If I was in your position).
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    I was thinking... could it be possible to make regions in which enemy mobs can spawn in? Like a dungeon area. So have a region with capablities to set a number of mobs to spawn in a specific amount of time to replicate like a dungeon floor for rpg people?
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    No, but instead of separating those (while that would be cool for somebody else, I bet), having a more layered bypass system is what I'm looking for.

    Here's an example of how the system would work, hopefully this is a little easier to understand:

    In the current system, let's say there are two groups: Kings and peasants. Kings are allowed to bypass the peasant's region protection, while peasants cannot do this to one another or kings without specific permission beforehand.

    In the system I hope to have, instead of having a single layer of permissions group bypassing, there are at least two. Back to the kings & peasants scenario: Now add nobles to the equation. Nobles are higher in rank than peasants, and can bypass their protection, but are lower in rank than kings, so kings can bypass a noble's protection, while the noble cannot do the same to the king or other nobles.
    Two layers seems like enough for my (and hopefully everyone else's) purposes, but perhaps in the way this is implemented there can be as many layers of bypassing as defined by permissions / config. ie adding knights or grand nobles to the example scenario.
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    Hello, this plugin is amazing just what i was looking for for my server, but whenever i try to expandmax a region its doesnt work, just stays at original height. When i do expandup/down # it works though...
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    Ugh now i can't wait for tomorrow, my 2.5 keeps crashing cuase i have regions inside regions, then i break off teh coodinates by removign the block... lol XD
  8. It's possible but I think that would probably need to be a separate plugin.
    I understand, I'll plan on doing something similar to that for the next update.
    Expand max is broken, it will work in 3.0 though which should be out in a day or two ;)
    Won't be long now :p
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    Oh ok, Thanks
  10. So yeah I'll have a look into that after v3.0
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    hey adamki11s i just installed your plugin and it doesnt seem to work at the moment i tried everything restarting my pc restarting the server the commands sho it gives me the gold axe but when i put the permmision protect it says it does but it doesnt can i get help plz? cause i would love to use this plugin ty
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    I belive you explained better than me the same thing i was looking for also. Adam this is why i was wanting permlvl back in because with this i could use 4 lvls of security with as kleril's post the Kings would b admin and nobles would b mods lol I hope this make s more sence. Once again your doing amazing work keep it up can wait for the new ver. to release i will have it on the server with in minutes lol
  13. I'm hoping to get the 3.0 released tonight but I might have to push back the release date by a day or so because you all want perm level back in :p

    It should only take me a few hours but I am quite busy with exams. I'll try to make it easier to use then last time as well :D
    What isn't working? Can you be more specific?
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    hey adam that would be awsome if you did get it back in I will say this it wasnt very hard to use once i figured out the permision nodes for premlvl if there is anything i can do to help make it easier or testing or you need a tutorial written or video or stream done on this let me know. I would love to help

    BTW adam good luck with your exams

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
  15. Thanks :D
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    link doesn't wooooork ! :(
  17. ? Yes it does.
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    How do i use teleto? whe i use: /regios teleto spawn it says unknown command. Ánd yes i have set a name on the region...
  19. I removed the teleto command because of a few intermittent problems such as teleing inside blocks etc. I am looking to adding this feature in again once v3.0 is released.
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    Hey Adamki11s,

    We have one problem, our regios doesnt load. The Console say, 0 Zones loaded from data base, but there are our 60+ saved zones!

    Pls help us, we are confused.

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    Hmm, just asking, could u add more to the protections and such? My 2.5 crashed now so iam sad lol.
  22. Weird that it's crashing. Sorry I don't know why. I'm releasing 3.0 tomorrow so a whole load of bugs will be fixed and lots more features added. Hope this isn't too much of an inconvenience
    What do you mean, add more to the protections?
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    Be able to toggle things like, no tnt, no bedrock, no bucket spills, etc, cuase even this non-admin kid still burnt down a protected area with lava..

    EDIT: Btw, is 3.0 comming out soon? :3 i gtg to tutor and i wanna get it after it or so, jsut wondering ^^
  24. It will probably be out some time tomorrow, and as for lava, tnt etc I will build in a few extra checks just for you ;)
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    If i have a protected area will it block fires?
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    Hahahah XD mb........ iam being selfish..

    EDIT: Aww man, tomorrow XD
  27. I also have a really cool new feature planned :D
    It's going to be a secret until release though.

    3.0 released!

    v3.0 - Huge update!
    • Changed database schema to SQL and made further performance improvements.
    • Ability to set lightning strikes within a region
    • Prevent/allow mob-spawns
    • Custom health regeneration or de-generation properties.
    • Modify the owner of regions
    • Control whether players move at a normal or slower speed.

    Prevent exit, pvp, global bypass nodes to come soon :D

    Message me if you have any questions ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
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    Is there highprotect too?
  29. What is highprotect? If you mean expand max then yes.
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    How must i import my old files into the SQL Format?
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    The setting dont save after server reload ! I set region Home added protection. Checked everyting was fine, until i did reload - the protection was off. Same with welcome/leave messages. WHATS THE PROBLEM ?

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