[ADMN/SEC] BuildersPlot v1.3.1 - The Simple and Innovative Way to Protect Your Server [1.5.1]

Discussion in 'Inactive/Unsupported Plugins' started by Builder's Universe, Feb 26, 2012.

  1. Offline

    wsurfer852

    Looks great, soon as you add that "marker tool" I'll dl.
     
  2. Should be implemented this weekend ;)

    BTW, if anyone has an idea for what the marker tool should be let me know here ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  3. Offline

    Marc-D

    a wooden hoe ? , world edit and world guard use the wooden axe
     
  4. I feel as if that's too generic and too similar to WorldEdit :/

    UPDATE:
    • Plot Marker Tool: Complete (Will be in v1.1)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  5. Offline

    Marc-D

    the reson would edit uses the wooden axe is because its one of the less used items, other wise you get point one marked all the time lol
     
  6. UPDATE:
    • PermissionsBukkit support: Complete (Will be in v1.1)
     
  7. Offline

    wsurfer852

    @Builder's_Universe Thanks!
     
  8. v1.1 is coming out by the end of the weekend... and it supports the latest build (R6)
     
  9. Offline

    grifinger

    What a good plugin i see this very very usefull and will think about getting it on my server
    but could you add a like /expand or /vert Something like that that expand it form lowest to highest point that would be really nice and usefull

    THE BLAUWK HAS SPOKEN ;)
     
  10. Offline

    Marc-D

    is the world on off switch going to be in the next build ?
     
  11. UPDATE:
    • Per-World plot preferences: Complete (Will be in v1.1)

    Yup just finished it ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  12. Offline

    Marc-D

    how about the box and door bit so when you rent a plot you can only open the boxes inside it , and how are you getting on with the iconomy so people have to pay to use a plot? and when they run out of cash it goes back to owner or server owned, last of is the welcome to area bit working , dieing to use this plugin :)

    tho im over the moon you have the world on off installed in it so fast :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  13. iConomy won't be implemented til v1.2 (hopefully you can live without it for a little while). It'll take a bit longer to implement :p As for chests/door I should be able to get that done hehe.
     
  14. Offline

    Marc-D

    is it ready yet, ? no ? how about now lol bring on 1.1 chest doors and on off switch gimmy gimmy
     
  15. Chests/Door being worked on... along with Furnaces.

    hamzillagod already suggested this and it will be implemented in v1.1 ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  16. Offline

    kyllingman2

    What about auto generating world, and the protection. Something like you could set how big plots it would make (a world generator). For example (Multiverse): /mv create plot normal -g BuildersPlot:100, would generate a world (the world would be full of plots only, nothing else), with plots 100x100, auto protected.
     
  17. Not really the purpose of this plugin.
     
  18. Offline

    kyllingman2

    Okey, but for big creative servers that needs a lot of plots, it's smart though :), because it would take really really really long time to make one plot to each player that joins your server and needs a plot.
     
  19. Just make tons of claimable plots in advance and have new people claim them.
     
  20. Offline

    kyllingman2

    I could, but I'm too lazy. xD
     
  21. UPDATE:
    • RELEASED v1.1 see Changelog on first post :)
    Enjoy,
    -Firefly
     
  22. Offline

    TomdebomPC

  23. Offline

    Marc-D

    you need to update your top of the page , still says 1.0. and sec whats the world format ?

    i have tryed both
    Old_World
    and
    Old_World:
    niver worked for me
     
  24. There's a command ;) /plot ignoreWorld <WorldName>
     
  25. Offline

    Mr. Drachian

    srry for asking, but i cant tell from the comments, but this works with 1.2 right?
     
  26. Yup, the post title says it's ready for R6 ;)
     
  27. Offline

    TomdebomPC

    I have a suggetion do the permissions for PermissionsEx
     
  28. Offline

    convictedsaint

    Happens when I run this against CB 2032:
    Code:
    2012-03-04 14:47:58 [SEVERE] Error occurred while enabling BuildersPlot v1.0 (Is it up to date?)
    java.lang.NullPointerException
        at me.firefly.BuildersPlot.BuildersPlot.onEnable(BuildersPlot.java:282)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:363)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:250)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:232)
        at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:374)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:361)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:187)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
     
  29. Go ahead and try this Download to see if it solves it.
     

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