Inactive [ADMN/RPG] Jail - Jail bad players

Discussion in 'Inactive/Unsupported Plugins' started by matejdro, Jan 24, 2011.

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    This plugins adds Jail to your minecraft server. Admins can define several jails and then jail/unjail people or jail them on time basis. Plugin also offers wide variety of protections, so players won't escape out of your jail.

    See BukkitDev page for more information and download links:
    (you can use your minecraft forum username and password on BukkitDev)
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    Thanks for replying. I have 4 suggestion:
    -Add colors in the help and other commands stuff that display text on the chat? (like &f for white &2 for green)

    -Add an option to delete 1 single cell by sectioning a cell teleport point

    -Use WorldEdit for jail region? It would help me a lot for the regions permissions

    -Add /jailundo to undo the last or previous actions on cells (select chest, sign, teleport point,etc)

    Thanks, i hope to one of these suggestion in your future updates :)
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    1. you can edit messages by yourself

    2. Sounds good. Maybe you can add that info here, so i won't forget it.

    3. You can do /jailstop to restart creation.
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    And the fourth one?
    Edit: it seems you missed the worldedit suggestion :p?
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    Oh, yeah third was actually fourth one. I will look into WorldEdit thingy, please add it to issue tracker, so i won't forget it.
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    Use Groupmanager or permissions :D
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    Is it possible to remove a jail you've created? Because i made one just a little bit wrong :/
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    This seems great. I can't wait until I finally get it working.
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    Psycho Robot

    Why on earth does everyone have trouble with /jaildelete? I mean its right there in the command list... is it that /jaildelete isn't featured in the tutorial video, and that's all people are looking at before they ask for help?
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    You should adjust config to have multiple things for different jails. I personally want three jails.

    1. A noobey/rp jail with relatively weak gaurds and everything which you get into by rp or by being 1337 n00b (ex. i aM Teh POWah) and is relatively cheap to get out of
    2. A jail for people who either rp or do something bad (destroying blocks, talking on hardcore rp channel, spamming, do things in number 1 many times) and costs a good deal of money to get out of
    3. A jail for people who either rp to da max or use client-side mods to give theirselves an unfair advantage(xray mods, stuff like that) (or repeat offenses from 2 multiple times) which is practicaly impossible to pay to get out of (and is in another world)

    As you see, I want different jails to have different difficulty and stuff.
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    Everytime I jail somebody, they get 110-130 minutes more than I gave them. Then I need to unjail, then when I jail them a second time it should work. if it doesn't work, then it means their time will always be +110-130 minutes and there is no way I can make it what it should be.
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    Hey matejdro,
    I noticed under permissions nodes that jail.command.jaillistcells is not in the list. I hadn't noticed it myself till now because I am op and none of my admins had tried to build a jail yet.
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    @Psycho Robot until recently, it was not in command list (i forgot to add it).

    @aattss sounds useful. Please add it to issue tracker, so i won't forget it

    @TheBeast808 probably protection is kicking in. Maybe one of your cells is outside of jail or something.

    @Croyd added. Thanks for reminder.
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    I don't even have any cells...
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    Try to make one??

    Dont know. I think its easier to just post a reply than look after the command in the top post??

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    I have the latest version of multiverse (which isn't very updated lately...) with the latest permissions too. I cannot install jail because of the error I got:
    12:27:58 [INFO] [Jail] Loaded 3 jail zones.
    12:27:58 [INFO] [Jail] Loaded 4 prisoners.
    12:27:58 [SEVERE] Error occurred while enabling Jail v1.2.2 (Is it up to date?): null
            at com.matejdro.bukkit.jail.JailCell.setChest(
            at com.matejdro.bukkit.jail.InputOutput.LoadCells(
            at com.matejdro.bukkit.jail.Jail.onEnable(
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(
            at org.bukkit.craftbukkit.CraftServer.reload(
            at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(
            at org.bukkit.command.SimpleCommandMap.dispatch(
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(
            at net.minecraft.server.MinecraftServer.b(
            at net.minecraft.server.MinecraftServer.h(
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    Are you sure its uptodate??
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    Yep. I have the latest jail. Look, it says version 1.2.2, and here the latest is 1.2.2
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    suggestion? Can we have it so that if a player is offline then you get a promt to jail?
    e.g jail scottspittle
    [JAIL] Player is offline, want to jail for when he is online?
    e.g /jail confirm

    becuase people keeps spelling players names wrong on my server and im sure im not the only one.. and all my cells get full of people that dont exist becuase it thinks the missspellings are offline players xD
    thanks get back to me soon xD
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    I agreee but i dont want a confirm command just a broadcasting where it says all the details like "You have jailed Mr_H4mm3r in 5 minutes for "being bad"??
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    nah i need a confirmation command.. but a broadcast would be awesome too
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    "Confirm=True/false" in the config :D and then add the broadcast :D
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    dunno what happened
    2011-07-20 18:09:13 [SEVERE] Could not pass event PLAYER_TELEPORT to Jail
        at com.matejdro.bukkit.jail.listeners.JailPlayerProtectionListener.onPlayerMove(
        at com.matejdro.bukkit.jail.listeners.JailPlayerProtectionListener.onPlayerTeleport(
        at org.bukkit.plugin.RegisteredListener.callEvent(
        at org.bukkit.plugin.SimplePluginManager.callEvent(
        at net.minecraft.server.NetServerHandler.a(
        at org.bukkitcontrib.player.ContribCraftPlayer.updateNetServerHandler(
        at org.bukkitcontrib.ContribPlayerListener.onPlayerJoin(
        at org.bukkit.plugin.RegisteredListener.callEvent(
        at org.bukkit.plugin.SimplePluginManager.callEvent(
        at net.minecraft.server.ServerConfigurationManager.c(
        at net.minecraft.server.NetLoginHandler.b(
        at net.minecraft.server.NetLoginHandler.a(
        at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
        at net.minecraft.server.MinecraftServer.h(
    saw it on my logs with cb 1000
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    hey guys, is jail time served with play time, or can they log off and come back when time has run out?
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    how do u get it jail jail people automatically?
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    I am also having a problem with this plugin and the new 1.7.3 recommended bukkit build. The plugin fails to load upon start of the server. I attached a photo of console with the error.

    Attached Files:

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    The crazy minutes bug is back. (Remember when i reported it, back in the day regarding bouncing you back on teleport, it glitches you and keeps adding minutes?)
    This time it is different. This time it bounces you back, but instead of glitching and constantly adding minutes non stop, it adds about 4-8 minutes all at once, super spam. =( -my config is set to one minute on escape-
    Heres a small screenshot:
    This is on ONE single escape attempt. - Please look into :)
    As well if you need any other information let me know.
    Im using CB 1000+ and Jail 1.2.2
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    I can confirm this happening again for us too. We blocked any exits that could bring people to the point of the teleport border to avoid it happening for now.
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    I already posted this on the ticket site, number is 17. I'm posting here to maybe get a faster response...

    I am trying to have the server say "Pythros has been jailed by 'jailer' for 10 minutes for spamming!" when jailing someone. Below is what my config is set to. I assumed the variables used for the sign would work for the "executecommands" function as well as you mentioned using
    ExecutedCommandsOnJail = say has been jailed by for minutes for !
    ExecutedCommandsOnRelease = say has been released from jail. His crime: .
    08:56:50 [INFO] pythros tried to use command /unjail pythros
    08:56:50 [INFO] [ConsoleCommandSender] pythros has been released from jail. His
    crime: .
    08:57:31 [INFO] pythros tried to use command /jail pythros 10 cell1 testing
    08:57:31 [INFO] [ConsoleCommandSender] pythros has been jailed by for <
    Time> minutes for !
    So, is this not working as it should or are the extra variables not set to do this? If they are not set to do this, can you make it so? Please? ^_^
    CB: 953 and 990
    Jail: 1.2.2

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