Inactive [ADMN] MineBackup v0.4.8.1 - Auto backup worlds ! [1060]

Discussion in 'Inactive/Unsupported Plugins' started by ThisIsAreku, Jun 24, 2011.

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    Hey there :)

    This Plugin does work really great, but there is something I'm wondering... Is there any possibility to hide the messages? They are freakin' me out... Here my config file (this plugin was installed by the server hoster, so the config file is from them too!)

    Thank you for your help :)

    Greetings from Austria,
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    I'm aware you're on holiday, etc etc, a thought for when you get back would be allowing a switch to save it in a WorldEdit readable hierarchy:

    ( Taken from )
    Just a thought, WorldEdit integration would make your plugin ever-so more useful. :3
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    Does this do per world backups, or backup all worlds into one zip? Id prefer per world, and id love a simple feature (for linux users).

    Add a symbolic link pointing to the latest backup.

    ln -s
    or something similar, for automated map rendering, off site backups, and more.
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    So I think its pretty much confirmed that the latest version gives most people read time out errors, could anyone give me a older version of the .jar that doesnt have this?
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    Delete this config file (or move it somewhere safe) and reload the plugin.. It looks like you've got a really old version of the config file and reloading the plugin should force it to automatically recreate a default plugin with the new options in it. Hope this helps!

    I have a question for the author of this plugin as well.
    I think setting this to true, somehow deleted every single plugin's config file on my server, forcing the plugins to recreate their default config files.
    backup-plugins: true
    I've set it to false now, because after trying it a second time, it did the same exact thing.
    I was using CB build #1000 at the time.

    Also, hope you're having a great vacation and I'm sorry to hear about your computer being stolen :(
    It's awesome to see you still working hard on this plugin even after stuff like that happens.. It's no fun to lose important data :/
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    Was roaming in my log file diagnosing another issue and found this several times in it.

    2011-08-15 17:41:47 [SEVERE] [MineBackup] : null
    2011-08-15 17:41:47 [SEVERE] [MineBackup]     alexoft.Minebackup.Backups.copyWorld(
    2011-08-15 17:41:47 [SEVERE] [MineBackup]     alexoft.Minebackup.Backups.MakeBackup(
    2011-08-15 17:41:47 [SEVERE] [MineBackup]     alexoft.Minebackup.Backups.backupRun(
    2011-08-15 17:41:47 [SEVERE] [MineBackup]
    2011-08-15 17:41:47 [SEVERE] [MineBackup]      org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(
    2011-08-15 17:41:47 [SEVERE] [MineBackup]     net.minecraft.server.MinecraftServer.h(
    2011-08-15 17:41:47 [SEVERE] [MineBackup]
    2011-08-15 17:41:47 [SEVERE] [MineBackup]
    2011-08-15 17:41:47 [SEVERE] [MineBackup] ---------------------------------------
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    Can you please turn off auto-backup after every server reload?

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    Well, that makes this plugin kind of useless to me then. Guess I'll have to use the client control panel to do one every so often.
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    No no, I mean diasble the auto-save after reload. Beacuse I often reload the server, but I want to backup server just every 6 hours.
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    Thank you so much! I didn't install the plugin, so I wasn't bothering about the configuration-file (especially because I just begun reading about plugins) :) But deleting the old config (renamed it) did the work! :)
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    This plugin does what it advertises, but I have noted something that really frustrates me:
    I have setup your plugin to do a backup each 3hours. But my server does a restart each 50 minutes. This plugin will force a save on each /reload command issued, or server restart.

    I run RToolkit as well so in any case of server crashes, RToolkit will issue a reboot. You can already imagine what happens once the server becomes unstable :/ Isn't it possible to derive the time for the last backup file created, and let the plugin base itself on that rather than server ticks?
  12. The backup plugin function don't work!
    And how can I disable the broadcast
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    Would it be possible to add an "exclude plugin" option?
    Excluded Plugins
    - 'dynmap' would exclude \plugins\dynmap\
    - 'dynmap.jar' would exclude \plugins\dynmap.jar

    The reason is that backing up dynmap and its 10,000 files has an enormous amount of overhead and the web/tiles are not important files.
  14. Okay, i'll add it on the next release

    I can't add symbolic linking.. But you can add a CRON tash to do this I think..

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
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    I am also hoping you add RamDisk support! I need a better way to backup my worlds, and this could be it. Please add it soon.
  16. I can't test ! but try to set the backup dir and temp outside the ramdisk.
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    I believe that is all you would need to do, just make the temp and backup dir configurable in the config file. I will test for you if you would like. Just let me know.
  18. hum.. You can already configure it .. :rolleyes:
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    Ah, I see.. Looks like it is working for me right now then. XD Thanks.
  20. no, you can go further back in the tree
    if you're on Linux, just set ../../your/dir/ or absolute : /home/user/saves/
    on windows it's the same, ..\\..\\your\\dir\\ or C:\\saves\\
    (I think..)
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    Yea, I figured it out :p
    Seems to work fine, are there any commands yet? Like manually backing up and restoring maps?
  22. no, for the moment there is only one command /mbck to do a backup, but I'm not sure it work
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    It still crashes my server for 1/2 minutes when it starts backing up, and gives read time out errors.

    Can you PLEASE fix this, its a bug that a lot of people have experienced and its still not unfortunately fixed.
  24. @Raqn
    I really do not know where that can come. In my own server, I never have this problem.
    Have you tried to deactivate the compression ?
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    Yeah I have.

    Basically, the backup starts and then the plugin freezes the server and gives read ime out errors for the next 3/4 minutes

    Using bukkit 1060, CentOS. Have 4gb of ram.
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    using bukkit 1060, windows xp 1.4gb ram
    and no one on my server has a read out error, but the server does freeze for a min. Personally i don't think thats a big deal, freeze for a min every 3 hours, i just tell everyone to deal with it :p
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    Same thing happening to me, except its read time out every time and everyone gets disconnected.
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    My server also freezes for a couple of minutes and then kicks everyone with a read timeout. It does it with compression on and off.
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    Same here. There's something about the plugin that makes it do that when the backup occurs.
  30. I'm just curious, but for those of you whom are crashing out, how big are your worlds/backups? Like, actual size, noting compression or not (and I guess noting the size of the world, since that's what's being backed up). I'm just wondering, and it may have nothing to do with the issue. Are you guys backing up plugins or not? Just looking for maybe a common thread. :)

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