[ADMN/MECH] TweakedCycle v1.1 - weather- and time-control! (multi-world!, permissions!) [1060]

Discussion in 'Inactive/Unsupported Plugins' started by TZer0, Mar 21, 2011.

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    Support for this plugin has been discontinued. If you wish to take over, please contact me.



    Downloads, v1.1, tested against 953

    Download (Dropbox)
    Download (Github)
    Source (Github)

    Supported plugins (not a requirement)


    This plugin sets one of five modes for a world (of your choice, obviously) - normal, day and night, dusk, dawn or you can create your own schedule! Normal doesn't affect the time, day resets the time to just before 14:00 every now and then, while night does the same with 02:00 and dusk and dawn.. well, you get the idea. You'll be also able to create your own cycle.
    • Weather-control! (see how to create a schedule)
    • Sync to real-time time!
    • Make your own cycle! (see how to create a schedule)
    • Creative-servers where you always want it to be day!
    • Survival-servers (or worlds on survival servers, for instance: questing) where you want it to be night all the time and have monsters pop up, or make the surface more of a "safe-zone" by having day all the time.
    • Keep the nether dark till we get the proper red fog (better than nothing ;))! Not needed anymore! Good job, Bukkit-team!
    Command reference (requires op or permissions)
    Show Spoiler
    All commands start with /tc or /tweakedcycle - run without a parameter to get help ingame, () denote aliases
    • (l)ist - show available worlds (defaults to i=0 if called without the parameter)
    • (r)eload - reloads worlds
    • (s)et worldname mode - sets a mode, either normal/0, day/1, night/2, dusk/3, dawn/4, real/5 OR your own schedule name, you may use + as space in the worldname. Worldname can be multiple worlds separated by spaces, don't use quotes!
    • Cycle-creation:
      • (l)ist(s)chedules [#] - lists avilable schedules
      • (d)elete(s)chedule name - deletes a schedule
      • (n)ew(s)chedule name sched - creates a new schedule (read how to create a schedule)
      • (s)ched(r)es [#] - modifies time-resolution or shows the current one (default 15)
      • (b)road(c)ast - modifies whether the server broadcasts impending day-changes (approx. 15, 30 and 60 secs before the actual change happens)

    How to create a schedule
    Show Spoiler
    The schedule-formating is as follows:
    timeofday is either 1,2,3,4 - day - 1, night- 2, dusk - 3, dawn - 4, you may use either words or numbers to describe time of day.
    Length is the number of schedule-ticks you want the cycle to last. If you set it to 2, it'll last two cycles, if you don't provide any number, it'll last 1 cycle, if you provide 4r, then the time of day will be reset to timeofday per schedule-tick.

    2:2r,1:2 - will give two night-ticks where the position of the moon is reset per tick and then two day-ticks where the sun isn't reset.
    1,2:2,3:3,4:4r - will give one day-tick, two night-ticks, 3 dusk-ticks and 4 resetting dawn-ticks.

    add "-[modes]" to timeofday. Available modes are s/d, t/c. s = storm, d = drought, t = thunder, c = calm. Remember: you can't have thunder without storm ;)
    Weather is relative, meaning if you do -st and then nothing, you'll have st for the next timeofday as well.

    Example usage:
    /tc ns myschedule 1-st:2,3:3,4-sc:5,2-t - this will give two ticks of day and thunderstorm, 3 ticks of dusk with the thunderstorm still going on and then 5 ticks of of rain and dawn and the at last, a tick of night with thunderstorm (inherited from the phase before).

    Fun things you can try:
    Create a raveparty!
    First: /tc sr 1
    Then: /tc ns rave 1,2,3,4
    Finally: /tc s world rave

    • v1.1
      • Individual schedule-resolutions
      • Real-mode (syncs to local time) + shifttime so that you can change time-zones.
      • Fixed having to reload this plugin after starting or reloading the server.
    • v1.0.2
      • Redstone and fluid-fix (thanks to @maveok who was kind enough to point out my mistake :) ) - please send me a message if this doesn't work.
    • v1.0.1
      • Fixed spaces and pluses in names
    Previous changes (open)

    • v1.0
      • Improved reliability
      • Fixed weird message-spam
      • Fixed "Using an invalid schedule-string may cause an exception."
    • v0.4.1
      • Removed empty weather-change messages (" in 15 seconds")
    • v0.4
      • Weather-control!
    • v0.3.2
      • + as space in worldname
    • v0.3.1
      • Added some nice utility to newschedule.
    • v0.3
      • Create your own cycle!
    • v0.2
      • Permissions-support.
    • v0.1:
      • Plugin released.

    May require testing
    • Doesn't work with skylands in multiverse.
    Planned features/todo
    • [High] Snow once it gets supported by the API.
    • Add your suggestion.
    Flamers and Marijn100 like this.
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    Thank you very much! But is this possible without the hard and suddenly changes?
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    Not really, there's no way to affect the time in a gradual way (in more technical terms: there's no efficient way to affect the delta-time for in-game-time without seriously affecting performance and stability - you can only set the time to a certain point of day, not change the scaling). The best you can do is to change the schedule to 1:19r,4:1r,2:7r,3:1r

    This will add dusk and dawn between the days and nights.
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    Can you shorter a cycle, like if I wanted night to only be 1/4 as long as the normal cycle? (ie; can I make the number of ticks .25)
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    Read How to create a schedule
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    The mod looks good!
    I've been looking for a way to change my cycle so it's a 20 min day and 7 min night, and this would seem to do it. But could you elaborate on just how much effect it would have on redstone wiring? People use a lot of it on my server (especially with pistons having just come out).
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    I believe sometimes a critical jolt of redstone-power might be undone or delayed etc. Because time suddenly flows backwards. So, I'm not sure if installing the mod on a server where people rely a lot on redstone is the best idea: sorry.

    Also, before you ask: there's no way around this issue. If there was, I would've used it ;)
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    lol I have a '+' in my world name, and now I can't apply the schedule.
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    Ahaha, oh the irony. I'll make a fix for that.


    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 12, 2016
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    lol, thank you!
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    This Plugin is really awesome but it does not work if you configure a 24 hours cycle with a resolution of 60.

    For example i made 24 hours cycle which should work perfect if you start it at midnight:
    rt0: 2:60r,2:60r,2:60r,2:60r,4:60r,4:60r,4:60r,1:60r,1:60r,1:60r,1:60r,1:60r,1:60r,1:60r,1:60r,1:60r,1:60r,1:60r,1:60r,3:60r,3:60r,3:60r,2:60r,2:60r

    I added this in the config.yaml file and did a /restart, but after plugin reload, your plugin did not reload :( what im doing wrong?

    BTW: the reason for making this with resolution 60 and ...type:60r... is simple, i want to keep sun/moon fixed at one place and i have rt0 to rt23 which makes easy to set the realtime shedule on each full hour. this means i dont need to wait for a specific hour, i can set it on each hour.

    EDIT: OK i found the solution, the shedule string just was to long.

    To give my post a sense...

    If you want a real 24 hour cycle set resolution to 60 and add these shedules:
    rt0: 2:240r,4:180r,1:720r,3:180r,2:120r
    rt1: 2:180r,4:180r,1:720r,3:180r,2:180r
    rt2: 2:120r,4:180r,1:720r,3:180r,2:240r
    rt3: 2:60r,4:180r,1:720r,3:180r,2:300r
    rt4: 4:180r,1:720r,3:180r,2:360r
    rt7: 1:720r,3:180r,2:360r,4:180r
    rt8: 1:660r,3:180r,2:360r,4:180r,1:60r
    rt9: 1:600r,3:180r,2:360r,4:180r,1:120r
    rt10: 1:540r,3:180r,2:360r,4:180r,1:180r
    rt11: 1:480r,3:180r,2:360r,4:180r,1:240r
    rt12: 1:420r,3:180r,2:360r,4:180r,1:300r
    rt13: 1:360r,3:180r,2:360r,4:180r,1:360r
    rt14: 1:300r,3:180r,2:360r,4:180r,1:420r
    rt15: 1:240r,3:180r,2:360r,4:180r,1:480r
    rt16: 1:180r,3:180r,2:360r,4:180r,1:540r
    rt17: 1:120r,3:180r,2:360r,4:180r,1:600r
    rt18: 1:60r,3:180r,2:360r,4:180r,1:660r
    rt19: 3:180r,2:360r,4:180r,1:720r
    rt20: 3:120r,2:360r,4:180r,1:720r,3:60r
    rt21: 3:60r,2:360r,4:180r,1:720r,3:120r
    rt22: 2:360r,4:180r,1:720r,3:180r
    rt23: 2:300r,4:180r,1:720r,3:180r,2:60r
    Use any of these shedules in a full hour, for example if you have it 15 o'clock, do

    /tc s WORLDNAME rt15
    I hope this is useful :)
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    Good you made it work. Anyways, I'm going to add some better compatibility when it comes to giving someone your config. Probably after the next update, schedule-resolutions will be schedule-specific, not one set for the server (or I'll add another - even better way of doing things) :)
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  14. I really like this add-on and it's very powerfull but I'm having a lot of difficulties of setting up my own shedule.
    I tried and opt for 30 min day, 8 min dusk, 14 min night and 8 min dawn. Yet my cycle only goes for a decent 10 minutes total and stays Dusk / Night. This is my schedule:
    TurokCycle - day:30;dusk:8;night:14;8dawn
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    Comma separates, not semi-colon.

    Try this: /tc ns TurokCycle 1:30r,3:8,2:14r,4:8

    Remember: the r's are important for the first and third phase.
  16. Thanks Tzero! Working like a charm. Have my diamond babies![diamond]
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    Glad it works ;)
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    I have been searching for a mod with these commands
    this is great, thank you
  19. Why isn't this working in the Skylands :( ? I have used multiverse to generate the world, do i have to change something in the plugin.yml?
    shiftTime: 0
    broadcast: true
        myschedule: 1:10r,2:10r,3:4r,4:4r
        default: 15
        skyland: 60
        oddity: 15
        Skyland: 1:10r,2:10r,3:4r,4:4r
        Oddity: '0'
    Is this correct, i dont mind about the Oddity world, I just want that to cycle normally, but why isnt the Skyland working ? :/

    Would be awesome if you could help :D Thanks!
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    Skylands in multiverse has some interesting properties which will in most case result in TC not working there.

    Sorry, I don't think I'll be able to find a workaround for this.
  21. Ok, nvm, Thanks alot for helping, :D [cake]
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    what means shift time in the config file?
    thx for help :D
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    Bleh, you shouldn't fool around in the config, you daredevil :p

    shifttime is used for shifting the time in hours backwards or forwards when using real-mode.
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    ok ty how long is the day in the real time mode? is it 12 hours day and 12 hours night or is it more complicated?^^
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    It syncs 1:1 with the local real time. Go try it and check /time
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    Hi! Your plugin seems to be giving a lot of controls! I was wondering if it was possible to program weather/time schedule without entering commands like from a .yml ? Everytime you restart server you have to re-enter you schedule?

    Something simple like this would be awsome:

    time cycle:
    weather cycle:

    time cycle:
    weather cycle:
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    Man, I have no idea what I'm doing with this, lol. Is there any quick way to set it up so the whole day/night cycles lasts 2 hours?
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    I'm really looking foward to this because the rain is causing a LOAD of lag -.- but i have no idea how to install D:

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