Inactive [ADMIN/FUN] ForceField 1.6 - Create a force field to protect your land and items. [1.2.4]

Discussion in 'Inactive/Unsupported Plugins' started by Paulpkyou, Sep 22, 2011.

  1. Offline

    Paulpkyou

    [​IMG]

    ForceField - Create a force field to protect your land and items:

    Version: v1.6

    This plugin will allow you to create a redstone powered force field to protect your land and items. There is no configuration file yet so you will have to settle with the default settings. When this plugin is fully finished you will have the ability to change almost everything in the configuration file. Please post any (constructive) suggestions and ideas here.

    Demo:

    Video made by Marty.

    Tutorial:
    1. Type /ff or /ForceField to toggle "Building Mode". (Requires: Place permission or OP)
    2. Place down some ForceField blocks. (default: Clay Block)
    3. Power the blocks with redstone and you're good to go :p.
    Permissions:
    • ForceField.place -> Allows you to place (and remove) your own ForceField blocks.
    • ForceField.place.override -> Allows you to place any blocks in a ForceField zone.
    • ForceField.remove.override -> Allows you to remove any blocks in a ForceField zone.
    • ForceField.damage.override -> Allows you to bypass player damage from ForceFields.
    • ForceField.pass.override -> Allows you to pass through any powered ForceField.
    • ForceField.pass - > Allows you to pass through your own powered ForceField.
    Features:
    • Create a ForceField that keeps out players, kills monsters/players, and prevents grief.
    • Choose your own ForceField block.
    • Permissions support.
    Change Log:

    Version 1.6:
    • Made it so creepers can't blow up your powered ForceField.
    • Made it so water and lava can't flow into your powered ForceField zone.
    • Made it so others can't attack you in your powered ForceField zone.
    • Made it so others can't toggle/break/place blocks within your powered ForceField zone.
    • Added the ability to pass through a powered ForceField.
    • Added the ability to damage players on contact with a powered ForceField.
    • Added more permissions.
    • Added /ff and /ForceField
    • Fixed small bugs.
    • Removed annoying message when you place/remove a ForceField.
    Version 1.5:
    • Updated to support 1.2.3.
    Version 1.4:
    • Added the option to disable the mob killer.
    • Added new permission node "ForceField.remove.override".
    • Everyone now has access to their own placed ForceField. (Admins can override this)
    • Removed permission node "ForceField.delete".
    Version 1.3:
    • Added configuration.
    • Added the option to choose your own Force Field block.
    • Made Force Fields go down now.
    Version 1.2:
    • Added Permissions support.
    • Fixed bug with mobs dropping multiple items on death.
    Version 1.1:
    • Force fields burn mobs.
    Version 1.0:
    • Just Released.
    Download:

    http://dl.dropbox.com/u/5136381/Bukkit/index.html
     
    dark_hunter likes this.
  2. Offline

    zeenixx

    Legit Plugin Well done !!
     
  3. Offline

    wouterisdabom

    if i install this plugin i wont activate the barrier can you explain or make a vid
    of how to install it?? thnkx
     
  4. Offline

    Yttrium_39

    HOw do you disable the op override
     
  5. Offline

    Paulpkyou

    Only way to disable the OP is to have a permissions plugin installed, download a plugin like PermissionsEx and set it how you want it.
     
  6. Offline

    mahari3

    if you turn it on, how would you get in/out? If you want to set it up, then leave but be able to come back in you couldn't do either of these unless you can turn it off. BUT if you turn it on then tp out, how would you get back in without having to disable it?

    EDIT: This is a great idea for a plugin, its simple and i love it. Just need some work on my above question/statement.
     
  7. Offline

    Paulpkyou

    There is a permission to let you pass through your own ForceField. :)
     
  8. Offline

    mahari3

    Alright, I apologize. I should have read a little more before posting this. Thanks for the quick response though.

    Oh, one more question. How "tall" is the field? I wouldn't want players being able to build over force fields.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 19, 2016
  9. Offline

    Paulpkyou

    The field goes all the way from bedrock to their current position, so as they rise in the air so does the ForceField, this way they can never pass it.
     
  10. Offline

    mahari3

    As ANY player rises in the air of just the maker of the field? And i cant seem to get this plugin to work, do i have to use data values for the force field block type?
     
  11. Offline

    Paulpkyou

    Yes, as any player rises the ForceField adjusts to them to ensure that they can't enter, for the block type, you just use the block ID, for example, stone would be 1, grass would be 2, etc
     
  12. Offline

    sg1freak

    So I was exploring with this, and I love it. However, I noticed that if you were an op, you could enter any forcefield.
    Is there a way to make ops unable to do this without deopping them?
    Thanks
     
  13. Offline

    Paulpkyou

    Without a permissions plugin the OPS get permissions to everything including "ForceField.pass.override", this will allow them to pass through anyone's ForceField.
     
  14. Offline

    dreadiscool

    I'm guessing in your secondary thread you have some kind of infinite loop? I just want to say - remember that this is a secondary thread, and it will not affect the first thread at all! so go ahead and block it if you have to
    Code:
    public void run() {
        while (true) {
            //do your checks here
            try {
                Thread.sleep(500); //be nice, sleep for a while!
            }
            catch (Exception excep) { }
        }
    } 
    
     
  15. Offline

    Paulpkyou

    Yea :3
     
  16. Offline

    sg1freak

    ok thank you for the quick reply.
     
  17. Offline

    weltallofid

    This is an awesome plugin! Simply love it and it can be very entertaining too. Too bad the Mob Killer option though uses all my CPU but even without it its really awesome!
     
  18. Offline

    Yttrium_39

    Thanks about theops post earlier I am having another issue. The block protect is not working. I enabled it and set it to 5 blocks but u can still break the clay. Here is a copy of my permissionsex.
    groups:

    default:

    default: true

    permissions:

    - modifyworld.*

    Member:

    options:

    rank: '500'

    prefix: '&b(Member)&a'

    permissions:

    - Modifyworld.*

    - ForceField.remove.override

    - ForceField.place.override

    - ForceField.place

    - modifyworld.*

    Administrator:

    inheritance:

    - Member

    options:

    rank: '100'

    prefix: '&e(Administrator)&1'

    permissions:

    - Yttrium_39

    users:

    soonerkid:

    group:

    - Member

    _jex_:

    group:

    - Member

    huntisapwner:

    group:

    - Member

    wolfkill:

    worlds:

    '99':

    group:

    - Member

    wolfkill99:

    group:

    - Member

    tannerhalo123:

    group:

    - Member

    Yttrium_39:

    group:

    - Administrator
     
  19. Offline

    Paulpkyou

    I'll try to fix that but not much i can do, we will see.

    This is because you are giving your members permission to destroy and place blocks in other peoples ForceField:

    - ForceField.remove.override
    - ForceField.place.override

    Also next time you may want to use a
    Code:
     code box :P
     
  20. Offline

    Yttrium_39

    What is a code box? Will it let me have players destroy blocks in force fields just not the clay and 2 blocks away?
     
  21. Offline

    Dodge34

    Is there any hope in optimizing that mod, or any similar mod that are less CPU intensive) I had to disable it because even with 3 people online on my hosted server this plugin makes it unplayable, lagging so much its impossible to mine correctly, blocks respawn so much (sorry I'm a noob in this thing, not sure if correctly explained here) I mine 3 blocs of cobble and then 2-3 of them respawn making the game totally unplayable, once I disable your plugin, everything is fine, so its the plugin obviously. The main future I'm lookin at is the mob killer so I need that feature on.
     
  22. Offline

    Paulpkyou

    Bukkit has no method to check every time a monster moves around so i actually have to check myself, thats why its so laggy, if Bukkit would add a feature to do this then i could re-make the mob killer without it being so laggy.
     
  23. Offline

    Dodge34

    Thanks for explaining to a noob, btw your SecretSwitch is awesome, see the comment I've left there
     
  24. Offline

    Name_n

    this plugin triggers something strange when I have it installed, the server seems to be "laggy" with any sort of mob. What I mean by this is that the mobs mob like... every 2 seconds and then freeze.

    Am I the only one getting this?
     
  25. Offline

    Paulpkyou

    Disable the mob killer...
     
  26. Offline

    jampakdd

    hey whats up i was wondering if you could make a thirst plugin thanks and just post a link here if you do ill put this plugin in a minecraft video of the hungergames
     
  27. Offline

    LoserKid

    I am getting denied permission when trying to go into build mode. It's works fine if I am an OP but not as a server admin. And yes, I have gave myself every permission this plugin offers. I'm using bPermissions if that helps at all.
     
  28. Offline

    Paulpkyou

    I'm going to be adding support for bPermissions and GroupManager soon, currently it supports PEX and Permissions 3.x.x
     
  29. Offline

    LoserKid

    Thank you for the speedy response.. I will be looking forward to an update. :) For now I will just have to be OP and everyone else can stay out of my FF!
     
  30. Offline

    coastercrazy

    Will there be an update to this? The cpu resources this mod uses is too many. Any fix for that? It runs my server to 100% nonstop when I normally run at around 6%. My server specs are Intel Xeon E5420 @ 2.5GHz 2.49GHz 8.00GB ram
     
  31. Offline

    Paulpkyou

    For now, disable the mob killer, its the only part of the mod that rapes your CPU, I'm working on a fix.
     

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