Hello, I was just wondering if anyone was up for creating a plugin that randomly generates heads in a selected area with world edit and generates heads such as: Emerald ore head - Gives you 64 emeralds when broken Diamond ore head - Gives you 64 diamond when broken Emerald block head - Gives you 64 emerald blocks when broken Diamond block head - Gives you 64 diamond blocks when broken Chest head - runs the command /kit (Players name) (Kit name) [Also configurable] Lucky block head - runs such commands as: /kill (Players name), /give (Players name) emeraldblock 400 At a random chance through the console I will provide textures for the heads if needed!
Well this wouldn't be that hard to create except for the fact that you can't just apply a texture to a head, you would have to make a texture pack or have a Minecraft account with a skin that has the texture on the skin so you can get the head of that player. But I'm defiantly up for creating this! <Edit by Jade: Removed rule-impeding content.>
Hm is there anyway you could apply a skin to a head? if not, then could you find a possible way to get this to work?
Has to be existing players, so you will have to find players with those blocks as heads for this to work as you want it
Dang :/ that sucks, I guess ill have to work on this plugin as a side project as I raise the money for 6 accounts.
This list contains numerous blocks already though: http://www.planetminecraft.com/blog/the-ultimate-mob-head-citizens-player-database-map-making-tool/
Oh Thanks! MHF_Chest - Chest MHF_Question - "?" (Use this instead for the lucky block) MeowstersUNITE - Emerald block Tereneckla - Emerald Ore akaBruce - Diamond Ore EDIT by Moderator: merged posts, please use the edit button instead of double posting.
1,2,3 Are deafintly not changing from what I know 100% sure and 4, 5 are a on and off thing *bump* EDIT by Moderator: merged posts, please use the edit button instead of double posting.
*bump* Please answer EDIT by Moderator: merged posts, please use the edit button instead of double posting.