I love redstone chips and have been using it non my server for years now. It's been running pretty well for us, and I'm excited to hear that there...
bergerkiller Noticed an issue with waiter signs today with the latest build. The past couple of times that I've been on, my server's been...
My problem was fixed with the latest test build; thanks! One observation I have, however, is that although the cart movement is really smooth...
When I download the file, I get an error saying the zip archive is invalid
bergerkiller I just updated my server to the latest traincarts and commonlib, and I'm seeing some trouble with the addon as more and more trains...
bergerkiller The trouble with sensors is that they don't work well over long distances and curved track. As for the wait signs- I was under the...
bergerkiller Just wanted to say this is an awesome plugin, and I've been adding a huge traincart system to my projects. One of my problems,...
@bergerkiller I'm noticing some issues with the properties sign. It looks like collision=deny is not working anymore. Even if I tag my train...
Noted; thanks for the tip! Also; you you modify the Minecart mania listener so the train will stop on the first cart only? It seems excessive to...
Actually, Minecart Mania has a very nice set of events it throws to make it simple to be compatible with the mod. I was playing around last night...
Alright, alright. Small goals to start with =P Step 1: I'm working on implementing a listener class for Minecart Mania. I can't get the trains to...
Minecart mania had something similar; the trouble with this solution is that when you get a large world with minecarts constantly running across...
Hey @bergerkiller, great mod! I've been reading through the source, and I've been thinking of extending the logic of trainCarts and MinecartMania...
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