Actually, you don't need the cmd.getName().equalsIgnorecase, because this is a CommandExecutor and it's run when the command is run, therefore,...
Well, no because I just learned how to save a GUI into a config, so maybe when I get home I'll have some of it done.
Ok, I will see about this when I get home from school.
EWait material for an item in game. oh..
They are slots for in the Inventory, I'll just subtract one from those and get the actual slot. Haha, funny.
You should try and explain this plugin more thoroughly.
Well I haven't made it but I'd like it to look like: GUI: - Clay, 2 - Apple, 4 - Glass, 40
So what dimensions do you want the cube to be?
I don't get how you'd get the items in the config and put them into a GUI, I'm not good at for loops, so I'd need some help.
I don't know about that...
No that would be just fine! I'm on it!
Ok, but then what's the point? Just to open a blank GUI? There isn't a way to open it back up again or anything?
I'll do this when I get home from school
So you want a GUI that pops up in a player's inventory when they run '/guimcustom <username>' or '/gmcustom <username>' And when they edit the...
I'd be willing to take up this plugin, but would you mind running this through grammarly.com, please? It's a little hard to understand...
I had Diamond instead of <Diamond> I should've ran a check for it.
Are you even reading what I'm saying? The sign change event works fine, it's just that the PlayerInterectEvent doesn't loadout the player's...
Nothing kitsCommand is perfectly fine, in that class when I set the class I do DiamondClass.setDiamondClass(p); too.
ok, I'll do that, but can I do Bukkit.getPluginManager().registerEvents(this, this); Along with that? EDIT: That didn't work. @Minesuchtiiii or...
In my Main class this is what I'm doing, I have a feeling that this is what's causing the problem now that I look into it. public void onEnable(){...
Separate names with a comma.