@I Al Istannen @Zombie_Striker I figured it out, thank you guys!
1. The method gets called on startup for testing. 2. getCenter returns a corner location of the 5x5 area. 3. What should I do instead? No Errors....
This is my code so far, it spawns the first one in the area, and then the rest farther and farther away. public void goldSpawner() {...
I wanted to make a quick "speed-code" video, and could not think of any ideas that I wouldn't mind the public seeing. I have game ideas, but I do...
@timtower If I wrote to the hub server from the minigame servers I would need to open a port on each minigame server and 1 on the hub server to...
I will send in a message to the hosting company about using sockets and I will update on that later. Can you think of any problems I would...
A couple days ago I was looking for solutions to my problem and came across a very good way to put it; "When the only tool you have is a hammer,...
Ok, I figured out the issue, and that can be solved with using the right tool for the right job. I will be making a new thread shortly that...
Ok, so I have been working with multithreaded programs in Java, and I have come accross a problem. Error from console - Data source rejected...
@mythbusterma Can I have an example of how to send and receive info through sockets in an async way?
Isn't that the same problem as the database then?
Should I go about getting the initial values when the player logs in and just work off of those and write them all back out when they either need...
Bump?
@mythbusterma I will try to get that to work, if I succeed that means a whole table in SQL gone! :D Would the socket that is receiving the...
@mythbusterma I did do that at first, but you know the ServerPingEvent? while pinging the server it did not get the updated motd I used for the...
--This was edited because I could not figure out how to delete this little comment-- I will save the whole redis conversation for another thread...
Packets my friend. I myself do not know how to use them, but this can get you started: http://wiki.vg/Protocol
@Zombie_Striker I have 1 more thing that I need to figure out. I have multiple game servers that update their gamestates, game, players and so on...
Thought it would be more complicated than that xD @Zombie_Striker would you just store all of the players shards, which is the currency in a...
@Zombie_Striker How would I make the SQL thread?
Separate names with a comma.