@Schlurpunder 1) That's a delayed task... if you want to check every player for every second you would need to use a Repeating task. 2) You don't...
@BiSc0 @timtower I think this could be done quite simply... Each "race" has it's own permission, but only other players on the server that also...
I think that the problem is when you registered your event... Also try not to name your classes after events and such try this: public void...
@FisheyLP @avent4dor The event is making sure that it is a player doing the event already. So you should have no need to make sure that it is a...
Definitely possible
@JustDJplease I doubt you will find a person that will code all of this for you. If you want someone to develop it, or "finish" it(you haven't...
Instead of checking if the enderchest is clicked you can use InventoryOpenEvent and then check if the inventory opened is a chest. Maybe this will...
@TomeDM ah that makes sense, thanks!
Also just to let you know, if you would like to use multiple ChatColors you would have to add a blank text in between. I don't really know why it...
You mean you want to create a custom inventory to display the different things to the player?
If your planning on adding a String into a list, that list needs to have the argument <String> I did this and your code worked perfectly... So...
@B3N909 did you ever cancel the event at any point in the code? or is this on a command? and also would you mind showing the rest of the code...
@Hawktasard I going to go and look than FYI this is what the thing says: offsetX Maximum distance particles can fly away from the center on the...
I'm attempting to create a plugin that when a player sneaks it will send out a wave of particles. the event works but the particles aren't showing...
Thankyou, @Zombie_Striker and @caderape Hm now it seem that the beam is not being sent out in the right direction. any ideas? I did what you guy...
Im currently having issues getting the Main class instance (thats what i think it is) Im using the ParticleEffect Library v1.7 I get this error...
@ImHaste I try :) now is this issue Solved or still not?
@ImHaste Ah i see now. If you want to add more items that arent to be dropped, add them under the ArrayList Heres what you should be looking for...
@Irantwomiles define a location(area) in config.yml and then if the player.getLocation(); is within it, do stuff
With any Event and any Command you can get a players location. just use this(or something similar): [SPOILER] [SPOILER]
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