This works beautifully. :3 Thank you for making this! I put both resources (yours and the packets one) into my plugin. I have a question though;...
Indeed it does, but I actually use the 10 seconds as a timer for another event. It certainly doesn't take the 10 seconds I use, but it was a handy...
Sir, you have saved my life. I finally got time to try it (I've been busy installing solar panels :p ), and it worked like a charm. You have my...
Trust me, I don't need spoonfeeding. :P I've made a total of 63 plugins so far, some for bigger servers like TerraMiningMC. But I've done very...
Oooooh so you're saying you use your copy method, and THEN you create the world! Well that makes sense. :p I guess it was also my bad coding here....
Well, it copies the world file, so far as I know. However, it still throws the error. The error is as follows: [21:19:31 ERROR]: Couldn't save...
I'd like to ask you about your copy method. I have a copy method that does successfully copy the world, but if I try to load and use the world, an...
I've used the fanciful library, but I actually found it easier and more effective to go with raw spigot (which is what the fanciful was built on)....
@I Al Istannen Thanks for your kind reply. :) You have a nice day too.
That's true, just as craftbukkit is a library. Which makes that a mute point. I understand that you shouldn't use spigot libraries in a bukkit...
Thank you all for your help! I'll mark this as solved now. :)
It doesn't use a library; the tutorial is on how to do this without one. It just uses Spigot, which comes from the same BuildTools that...
Would setting it to null in the end actually benefit though, if the arraylist were to be initialized within the method? (I already have moved it...
Here's an updated tutorial if anyone needs/wants it. [MEDIA]
An external ArrayList then, and referenced from within the method? I've done that in the past, and usually do. But I happened to try this today,...
One problem you have is thinking that the player is null if he isn't online. Try using if(p.isOnline()) instead. And to see if a player has been...
I was making a plugin today when a thought occurred to me. I'm well aware that Java is really good about garbage collection and disposal, but I...
@bwfcwalshy Thanks for your quick reply! You found the problem right off. I knew I was missing something simple; I suppose I should get more than...
Hey! I've been coding for a good long time now, so the problem I came across today is baffling me. It must be something simple that I've missed,...
Whoop whoop! Used your delete method. Works like a charm. :)
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