I want to create regions in plot and then Areashop in this. Is there anyway to copy regions and it save them like for example rg1,rg2,rg3.... And...
So I crated hashmap public HashMap<UUID, UUID> granades = new HashMap<UUID, UUID>(); And then I crated this method: public void...
/command args[0] Anyone know Is there anyway to save args[0] on reload?
@DoppelRR Its created inside of this method GiveBomb(Player p, String args){ ItemStack is = new It.... } so is there anyway ot save this...
I Just have 1 more problem. Everyting is working but when I reload it stop working rightclickevent when I click item when I reloaed happend this....
@Jdroppert I found this plugin on bukkitdev http://dev.bukkit.org/bukkit-plugins/superwars/
@DoppelRR yes I tryed this before and didn't work.. Edit: working I forgot about hasDisplayname() Ty Doppelerr
CustomBombs: TestBomb: id: 1 name: '&1Displayname' lore: - '&4Lore1' - '&1lore2' So this is error: [15:35:28] [Server...
@CrystallFTW I get NPE error at this line: itemmeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "CustomBombs." +...
Yes but how could I get path for all of this if I would't use keys. Bombs: BombNameExample1: Radius: 3 Displayname: &3Bombname1...
Can anoyone check if this 2 classes are correct(I know they are not so how could I make it). And how could I get this item with command for...
@mythbusterma So I make it like this I am sure this is not correct and can somone check it what is wrong and how could I fix it Bukkitrunnable...
ty dude gonna test it out.
@mythbusterma for(String key : config.getConfigurationSection(Bombs.).getKeys(false)){ config.getString("Now I am not sure how to get path of...
@mythbusterma hmm I was never doing with this. what getKeys do?
Yeah. I want players they can create custom bombs.
public BombItem(Main main, ItemStack item, String displayname, ItemMeta itemmeta, int radius, Player p){ //I did stuff here } I have crated this...
@MaTaMoR_ Problem is its public plugin. I already finished all only this is problem. I will try to find methods for Worldguard.
bump
@pie_flavor @EventHandler public void onSpawn(CreatureSpawnEvent e) { WorldGuardPlugin wg = (WorldGuardPlugin) main.plugin;...
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