I've been thinking about it and I have, too, come to this conclusion. I guess I'll use it as my last resort. I'll look it up. As @MightyOne...
I plan to process chunks using the following scheme for the purposes of lag optimisation: Get chunk snapshot in main server thread Apply...
I'm currently developing a game that will be released under GPLv3-or-later, and I've been wondering whether I could use Bukkit's...
This question is about mod-plugin compatibility but I couldn't find a better place to ask. Cauldron support is down and Buildcraft forums are...
But it will be explode, right?
Hello, I'm trying to make a controllable FallingBlock, but it simply touches the floor and despawns (becomes a normal Block). Is there any way to...
Hello, I'm making a plugin in which I want to erase data from blocks when they are changed in any way. I need to know every time when block's ID,...
Well, I think I have lost that code. Plus mine does not work anyway, the current version is completely wrong. However I was thinking that maybe...
But is there any way to store custom data at all? Yes, in my case the solution is to write stuff in books, but in other cases that may not work....
I want to create "spellbooks". When a book is crafted it is assigned a spell, but this spell must not be shown to the user. Later on the user...
Well, my problem is in fact the opposite :) I have an ItemStack and some data (e.g. an Object) that needs to be applied to the ItemStack without...
Hello everyone, Just wondering on how can I store some custom metadata value in an ItemStack so that it is correctly saved later. If it is...
@malikdbuseck, the numeric ID's are not supported anymore officially. I think you could save a String representing the name of the Material, so...
I'd have to add that to constructor and that's not nice when used in API. So instead of having new ExampleClass() it'll become new...
Well, I've got a lot of classes, just as I said. How can I have a static file though? (Plus, I want my plugin to be used as an API too, so I need...
Hello everyone, Recently I've hit a problem: I need to load the config of my own plugin in a non-extends-JavaPlugin class, and I just can't pass...
Yes, I do that, and then what?.. I mean, when you use vanilla /testfor command in a command block any comparator facing away from it will return...
Hello everyone, I'm trying to make a command that would give a spiecific output when run in a command block, like /testfor does (it outputs the...
Look. Here's what I have right now. EventHandler: @EventHandler public void onClick(PlayerInteractEvent event) { try { if...
Again: I can't assign it to a non-chest block + I need my own methods to work with the inventory. How do I assign it to dirt, for example?
Separate names with a comma.