@Prex Inventories start at 0. there is no 27th slot...
can you provide a screenshot of the actual file? @_Error
http://codebeautify.org/yaml-validator :D @_Error
@MCBro911 You should probably provide us with more specific information..
@dlange you cant modify a collection while iterating over it try creating a for loop that ends at the size of the collection for (int i = 0; i <...
@DarkFuzzyCookie its the player's pitch, if its positive they're looking down, ifs its negative they're looking up.
@VinexAx789 is no one gonna talk about storing player objects?..... no?... ok nvm then....
@TheDiamond06 Is that not what you want?
@Alayathekid You return, then tell it to do more stuff...(move that more stuff to before the return)
@TheDiamond06 You would have to teleport the player to actually change their pitch/yaw You could just get the x, y, and z of the arrow and create...
@mythbusterma I see what you mean with the reading and writing part, but what do you mean "brittle and not repeatable"?
@mythbusterma I didnt say if either method was better, i simply said people do things differently. You on the other hand, marked my response off...
@BigAl512 There's nothing wrong with my method, everyone does everything differently
@BigAl512 get the section you want, red team would be "arenas.1.red", then create a location from that then get the x, y, and z then the world use...
@1Rogue Ok... maybe im just being stupid.. but how would i go about calling these methods then?
@1Rogue This is a broken down version of the join event on the hub server.. package me.Lilret123.tthub.Events; public class JoinEvent implements...
@1Rogue How should i be doing this then, at this point im lost.... the class "Statistics" is in another plugin of mine that runs on all of my...
@mazentheamazin Yo... chill.. lol, its what i always have done and it always has worked. so excuse my apparent ignorance and actually be helpful...
Hey guys, I've ran into a little problem(maybe i big one idk) with SQL in my plugin. When a player logs on to the server I call a bunch of SQL...
You might want to check the config file of these plugins : Essentials Worldguard They both have the ability to override minecraft physics.
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