thanks, that works.
@teej107 Yeah, that can work too
wow, thank you. It should be like this. for(int i=0;i<list.size();i++){
What do you mean, how can I define it? Im checking so the list isn´t 0. if(list !=null && list.size() !=0){ for(int...
Thanks man, that fixed it a bit. Now is the uuid showing in the chat. But im still getting a error message. [23:46:34] [Server thread/INFO]:...
Removed it because it was not working, but i put it here. else if(args[0].equalsIgnoreCase("list") && sender instanceof Player){...
else if(args[0].equalsIgnoreCase("list") && sender instanceof Player){ Player player = (Player) sender;...
But it doesn´t. Im checking by puting this in the loop. player.sendMessage(uuidlist.get(i).toString());
Shouldn´t this work? I´m sure the string is a uuid, so no need to check that. List<String> list =...
yeah, i know that. but i cant put in a list there. need to make a loop?
I have a list of uuids that are strings. Just need to convert them to uuids and still want them in a list. They are strings just because i saved...
Want so they dont need to be online.
if(args[0].equalsIgnoreCase("list") && sender instanceof Player){ Player player = (Player) sender;...
public void addFriend(Player player, Player target){ List<String> list = this.getConfig().getStringList(player.getUniqueId().toString() +...
Hi, im making a mingame plugin and want to save many locations to the Config file. So i made a method so i can type the path where i should save...
@EventHandler public void OnPlayerMove(PlayerMoveEvent event){ Player player = event.getPlayer();...
What should i use?
How can i fix this than?
Hi, this is my current code, but is not working. When i stand on a emerlandblock the server freeze and after a while it crash, i think its because...
Whats wrong with this code. There is no Line where the error in the console. But I know its this class, because when I make it inactive it does...
Separate names with a comma.