If you're trying disable player death messages, in your PlayerDeathEvent set the DeathMessage to null.
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Get the player, get the player's ItemInHand, and the check if the DisplayName of the item contains "Killstreaks (Click to open)"
Get the equipment of the giant, and use #setItemItemInHand() to set the ItemInHand to a stone sword.
I'll try it out. Yes I do play on ProMcGames. Sorry I work with FireRockerzStudios. EDIT by Moderator: merged posts, please use the edit...
What do wither skulls do?
Won't copy anything :P
I'll try my best with NMS. I have no idea on how to use it :/
Wouldn't teleporting every tick cause lag? I was looking for something with NMS(which is why I'm posting this), to just stop the mob from...
Would I make a mob stop moving? I need it for an NPC's that I'm coding.
Yes, my main class package me.anderson.mcts; import me.anderson.mcts.Commands.Buy; import me.anderson.mcts.Commands.Fly; import...
I've been trying to make a hub plugin recently for my server. Before the commands and events were working perfectly and now, they aren't. I made...
I honestly don't know how to do that. Can you comment the code?
Okay, but how will I get the location of where the sword hit?
I'm trying to make a Headshot plugin for every entity/mob in Minecraft with swords instead of arrows or any projectile. I'm new to Bukkit and at...
Okey dokey
Thanks for the help, but copy and pasting it will help me out by reading the code and seeing what I need to do next time i I come across a plugin...
Well sorry. If I need help I ask. I'd rather bee "spoon-fed" then not knowing It would be really nice if you could help me with ArrayLists...
You mind typing down the code, because I don't know to use ArrayList yet?
I'm trying to make so where ever a player moves the trail(effect) follows them.
Separate names with a comma.