I coded a Snowman kit for my kitpvp server and i want it to be when they freeze the player, they can immediately attack the player but when i...
@Caderape2 @EventHandler public void signSelector(PlayerInteractEvent e) { Player p = e.getPlayer(); if(e.getAction() !=...
@Caderape2 Oh it's an enum class, my fault. package com.Skywardkits; import org.bukkit.ChatColor; import org.bukkit.Color; import...
Hey guys, I'm working on my kit selector in my GUI and I can't seem to see why it wont give the kit? @EventHandler public void...
So I made a /warn command, and when I run on it on player, it'll loop through everything, mute and kick them right away, Command: package...
@Zombie_Striker Nothing was broadcasted, didn't say the file existed. I don't have an issue with other files, it's just when I try to create a...
@Zombie_Striker Still same error: 17.06 16:43:38 [Server] WARN at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:340)...
@Zombie_Striker https://gyazo.com/fd6ff046bcd4459b34cee5bba66ee731 It says it creates the sign, but throws the error, I get this error upon enable...
@Zombie_Striker Well I did that, and I get this error still 17.06 15:26:22 [Server] WARN at java.lang.Thread.run(Thread.java:745) 17.06 15:26:22...
So one of my friends coded a YMLManager and FileManager for me, and I'm using it for my housepoints plugin, can someone explain to me why it's not...
@xelatercero Events registered?
@I Al Istannen @timtower @Zombie_Striker I think I found the issue, I tested it on my test server with all the same plugins and files on my public...
@xelatercero yes I'm spoonfeeding, but you can check potioneffect in EntityDamageEvent @EventHandler public void...
@xelatercero Use EntityDamageEvent, check for the damagecause, check for the potioneffecttype, cancel it. Edit: Make sure to check the isntance...
@Zombie_Striker I'll test it when I get a chance, I'm heading out for a little bit, I'll reply on this forum with what I come up with....
@Zombie_Striker No I haven't tested, I have another issue, when another player starts the tutorial, it'll start skipping around sometimes and not...
@Zombie_Striker Off the top of my head using your steps List<Material> tutorialItems = Arrays.asList(Material.WOOD_HOE,...
@StBro Do you have any errors in console when you start up the server?
@Zombie_Striker Ohhhhh that makes more sense, thanks! @Zombie_Striker Now I'm having another issue @EventHandler public void...
@Zombie_Striker yeah I did that, but I'm just curious what difference it makes from where i had it before? I'm not questioning it, is it adding...
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