drnatedogg I've been a tad busy lately. I'll see if I can get back around to it =.=
PKdjinn Just decompile the jar
What about the other 5000 servers that have exactly the same thing? What makes yours so special?
Alright that's what I was thinking . Thanks for the input.
Yea. I just tested it. Metadata resets on server restart.
heh. Yeah. It's fine. It's still pretty cool to have ores grow even if the stems aren't attached. Update: I've got a semi-working version done....
Welp, no point in that :( I actually tried the code and it doesn't keep stems attached even when sending the player a blockchange instead of...
This would have to be run on a scheduler right? Otherwise every time someone logs in, etc they will see a melon?
I'm already working on a solution that does so. hawkfalcon That's exactly what I'm doing, except the blocks are server-sided. edit: oh I...
Alright. Started some event listening and code now. Maybe I'll have a working alpha version soon Egolfius
Troopuh Seems doable. I'm sure you can find someone to do it. It's not hard to add a potion effect to players on login and remove on quit...
Did I miss something? I don't remember anything offensive about it...
What rank plugin are you using?
drnatedogg This is the order of guides that I read when I first started. (Not for learning Java, but for making Bukkit plugins specifically) If...
Egolfius I did a little bit of research and testing, and I can't find a way to make stems visually connect to the blocks to be mined. Is that...
drnatedogg It's not foolproof, but it stops minor 1x1 tower griefing >.< As for this plugin, I'll try to get started eventually. I just found a...
This sounds like something WorldGuard already achieves. (You can set different respawn points for different regions). You should check it out.
Ironstan It's not allowed on the plugin request forums, but you can hire a developer on the "Show off your server" forum.
Egolfius I'll probably start my take on this as well. Sounds really fun.
It's simple with Spout. (Client Mod). However, it would be possible in vanilla minecraft if you made the trigger to do something closer to: "Move...
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