That was super obvious. Thank!
I am using the 1.7.2 build but i believe it's more of a problem i can't solve then an issue. I need to set the direction the play is looking. So i...
On what scale or range does setHeadYaw work? Is it in degrees and what number would make a mobs head look up? Edit: Also should my creeper try...
kumpelblase2 Just curious because i saw this was updated (gotta play with it later) but are flying mobs pathing fixed? In the last version i tried...
I think i have found a bug, maybe. Being new to bukkit i am still learning the api but i believe scoreboards are bugged at the moment. Here is...
Yes i am detecting a certain shape of blocks. I asked one of my co-devs of a mod and he recomended using a 3d array but i had never used a 3d...
Would there be an easy way to detect a pattern of blocks in a 4x3x4 area centered around a 2x2 amount of blocks in the middle without having to...
I found the problem kind of, with the ender dragon pathing and tasks. Somehow with the current api you are creating an very large loop that is...
For the future are attribute apis coming? That would be awesome and sorry if i hadn't seen it already good job bukkit team!
Thanks I was moving things around alot and thought it was checking earlier. And i will tidy up this is a first attempt at this system,
Typo i tend to type fast when i code and especially today becuase i have 2 plugins and a mod to update.......
How the while statement states: while(looping < 9){ looping = looping + 1; } It shouldn't go on after 9
So this time i have some code to run a complex mana system based off a book. This is how its supposed to work: You take a diamond, right click on...
Thanks I may be able to find a way around it somehow. In a test i did a while ago teleporting an entity quickly makes it seem like fluent movement.
So i have a question about your awesome library. I need a "flyable dragon" for a plugin. So i have the standard setup you have on the forums for...
Because i also mod with forge and i know for a fact that you can set parcticles with momentum. If i would set the offeset 1 at a time would you...
So if i wanted to make a swirling box of particle around a player i would have to use offsets to methoticly do it?
What do the offsets do? Couldn't you offset it using just the location? Also is it possible to have the particles moving in a direction?
Bump
skipperguy12 p.setMetadata(classs, new FixedMetadataValue(ShurtugalOnline.plugin, 2)); but i didn't know if that effected it at all........ Also...
Separate names with a comma.