As he did. I thought I made that clear, lolol.
If you were to toss this in a loop, to say update the chunk for all the players,then you'd be making a slew more instances of the packet than what...
I see what you mean about manually handling all your NMS, though with a proxy system in place like this one, you're able to create...
I've been using the latest beta build to develop a simple plugin involving items with, and It seems like the "PlayerInteractEvent" only ever gets...
Awesome :) Thanks for the great share, btw.
Just a quick suggestion, instead of storing the player's object, why not store their UUID and retrieve the player on call?
I'm getting the same error. :/
This isn't a very efficient way to create a player wrapper :/ You're storing the actual player object which can & will lead to issues; I suggest...
I've been messing about with this API for a while, and I've yet to find if there's an "easy" way to make an entity able to be ridden like a horse....
Here you go, it should work perfectly :) The source is also in the jar file if you'd like to take a look at it Hope you enjoy!
Sure thing, I'll add this in now; I'll update my post whenever I'm done :) Edit: Here you go! If you give a user/group the permission...
Glad you enjoy it! If you want anything added or changed, let me know and Ill do it :)
Do you want specific items given when they join, different ones for people who join for the first time? I need some more info and I'll write this...
Thanks, glad you enjoy it! If you want any changes or anything added just let me know :)
Here you go, all good! It kills the player when they leave / get kicked https://www.dropbox.com/s/sx540vyi0844h4p/DeathLeave.jar I'll likely put...
Here you go, I hope it's what you were looking for! The scoreboards work partially, but from what I've seen it doesn't persist through restarts....
I'll have this done for you in about 20 minutes :) Here's a dropbox link to the plugin https://www.dropbox.com/s/5g0rlomj0rnc15s/HorseSpawn.jar...
Thanks, I'll take a look at this. Let's hope I can somehow make this work :) Info is sent when a player enters a vehicle, exits, controls, etc,...
True, true. I'm in no rush, I appreciate all the work they do already :)
I've been developing a mob-taming system which allows a player to both mount and control entities other than those normally tameable; Currently...
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