Hey buddy, mind testing out the code before you go all out on a rant? http://icap.me/i/VXPTLhKfrF.png http://icap.me/i/pRABegnIHX.png
Never knew about that xD. Thanks for pointing that out.
So some people have been asking me on Skype how do I detect when a string contains color codes like &5, &9, &3, ect. and how to colorize it. So...
Use this guide: http://www.spigotmc.org/threads/the-bungee-bukkit-plugin-messaging-channel.499/ Sorry if I'm breaking any rules by linking...
Thanks that worked.
That'll cause a duplication glitch. My server has some restarts every 24 hours and right when the restart is about to happen players take their...
Now bump.
Skipperguy12 does a great tutorial on it here: https://forums.bukkit.org/threads/map-rollback-method-very-simple.132155/
I wouldn't recommend doing that because that would cause major lag. I suggest you unload the map on the enable so that makes it so it doesn't save...
Hey Bukkit! I'm working on a vaults plugin for my Faction server and I'd like to have vaults that save every time a player drags an item into the...
That worked. Thanks.
So I'm trying to drop a player's inventory in front of them and when I try to drop the player's inventory it gives me an illegal argument...
Nvm. GG Eclipse, GG. I was working on another project and when I started to export it the name of the project I was working on earlier stayed so I...
Hi, I'm working on a region prison kind of plugin. When a player walks out of a region and its not their assigned one they get 10 seconds to get...
I have a question, how would I detect if a player is not in a region? With the WorldGuard API? Bump EDIT by Moderator: merged posts, please use...
Hey Bukkit. I'd like to make a plugin that shows the name of the region you're in on a scoreboard. I'm having trouble with it and I don't have...
public String getCountdownTime(){ String time = ""; int minutes = plugin.gameManager.countDown / 60;...
Hey Bukkit Forums! I have a question. How would one use the WorldGuard API in their plugins? Please don't direct me to the docs they're confusing...
So I've recently been watching some Shotbow Network Videos and I've noticed they have all these cool graphical effects such as the block storm...
I have a question. How would I go about detecting when a player hits/lands on the ground? I want to send a block break packet when that happens so...
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