Hey Dejay, there are a couple ways to do this. If you are wanting to create a. txt file that is not going to hold giant amounts of stuff you...
Jamser you have an index out of bounds at line 297 of KG.java. From the error it looks like this is a command so likely you are trying to grab an...
I had a very similar problem with one of my plugins. I do not know if this will solve your problem but it is something to think about. When you...
Correct the. getDamager will return the arrow.
Using entitydamagebyentity you should be able to use event.getEntiy() to get who was damaged and event.getDamager to get the entity that did the...
Also you will need to sign.update() before the sign will reflect the changed text.
It would appear that the "for pInWorld" block of code is contained within the "else if" block of code for /team leave meaning color is only...
Under 1.3.2 coloring names does not always break skin, players with name long enough to get truncated by the addition of the color codes will have...
Is it possible that skeletons do not actually fire the bow, that they are simply holding the bow for show and that the arrows that they shoot are...
In the case of multiple /kit commands and in staying consistent with the above method using hashmap you would use a seperate hashmap for each...
Line 90 calls a new playerkillthread for every entity damage event whether they have been killed or not? Just out of curiosity why did you not...
I could be wrong and likely am but I thought in order to use void run() your class had to implement runnable. Try removing the first public void...
You would want to use args.length to check if additional args have been entered. if(args.length == 4) and then check that arg[2] is equal to -e,...
There are quite a few options for the return type when using getMetadata. There is asInt(), asString(), asBoolean(), etc. For the returning a...
Separate names with a comma.