mythbusterma That's not that important i hope because i'm used to program in so many different language i actually get them all messed up :/ Well...
Lactem Now it actually works perfectly except for the part where it's supposed to remove the arena... public void removePlayer (PlayerData pdata){...
Lactem Maybe that's a better idea but i wouldn't need to make a list because the whole list will be removed anyways...
mythbusterma public void EndGame(){ // TODO set winner int Count = 0; int ListSize = this.currentplayers.size();...
mythbusterma Ow yeah now i get it so i change the size of the object and that affects the loop i always thought it didn't effect the variable in...
mythbusterma I don't get it it should work shouldn't it? public void EndGame(){ // TODO set winner int Count = 0;...
McMhz Let me test it out right now... I guess it will fail but i won't get any errors for that as far as i know Well it's not sending any end...
Hawezo Then it normally gives an error Just checked it and gives an index out of range error or something like that
xTigerRebornx Well ow your right :/ It's only warping out the first player that joined haven't tested it with more then 2players yet maybe it just...
Hello everyone, I'm having problems sending a message and ending the game for all players in my game. The problem is that the last player...
Neymar11 OnPlayerJoin event works per individual player so it will make a timer for every player that joins not for every player Then you would...
Neymar11 you add a scheduled task whenever you want probably you want it @playerjoin, you should look on the bukkit wiki to get a explanation...
Neymar11 uhm start a scheduled repeating task for every 300 ticks i guess thats 15secs Also add a variable that stores the players current arena...
Neymar11 ok so getting the world is getstring and the players new location would be new Location(bukkit.getserver.getworld(worldname), x,y,z) I'm...
Where is the code that loads the spawns?
Chiller i know enough about variables. I was just kinda in a hurry and forgot about the Plugin p abpve that code... teej107 thanks for all your...
teej107 what i mean with slower i don't really know just don't like to use that method because at the end i use the same variable... And what's...
teej107 the static method i try normally always work for me but i probably did something wrong this time. And i think your method is a bit slower....
AdamQpzm i will post it tomorrow or tonight bwfcwalshy yes magicwars is the main class the main class contains onenable and ondisable whit a...
AdamQpzm what code do you need because that libe i posted gives the nullpointer error and its because of the P and the only things that define p...
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