Then it's a bug? report?
Okay, if found the solution: by putting everything except the .dispense() line in a delayed task I finally managed to get it work. Bukkit...
fireblast709 okay, I have set up a debug environnement, and I'm seeing weird things. The first dispenser correctly puts its item in the next...
You have a line of dispensers. The first one contains items and is powered once, the others are empty and unpowered. My goal is to, instead of...
Somebody, please? I checked it several times: or it's something I don't know, or I'm missing something very obvious here...
The following code is buggy but I don't get why. When a Dispenser dispenses, the code will check if the Dispenser faces to another one. In that...
It's my first plugin, so I don't think I will use already much stuff beside the Bukkit API, but anyway, thank you, it's usefull to know such...
So there is no easier way to do this as I have described?
I have a situation where I should emulate a player placing a block. I first thought at getting the block where the player looks at, then launching...
Oh, yes, of course :p. Thank you all for your help
Before posting I went away and I didn't refresh the page when I had returned, so I only saw now gamerzap 's post. So the problem is now that if...
One tick delay is enough, didn't touched the priority. Thank you very much :)
I need to do something after an event was fired and the accompanying 'action' in the minecraft world has been done, but the event must still...
If I am right, this is what you did: try { connection = this.open(); statement = connection.createStatement();...
Separate names with a comma.