Yep, pretty sure I'm gonna update it - we'll have to see, though. At the bare minimum, I'll make sure it works with 1.5. I need to get round to...
LaunchMe v2.3.1 released - lots of bugfixes, and added Targeted Cannons/Teleporters in the previous few updates.
Lots of updates - proper targeting system and framework for (soon-to-come) warp integration!
Heh, thanks!
This plugin, judging from the error and recent (or, rather, not recent) changes, is extremely outdated and still using the old Listener system....
Updated it to 1.4.5-R0.2 - hopefully should be stable and (relatively) bug-free.
Finally updated and rewritten after a long hiatus! Read the BukkitDev page, syntax for cannons and creation has entirely changed, as has...
Have you tried checking the ModDamage wiki? We have pages detailing both damage and WorldGuard region detection. It should be easy to combine them...
Check the BukkitDev page. An official release was made compiled against JRE6.
I've recently discovered a way of optimising it a lot nicer. I haven't released a new version of this for a while, and I plan on recoding all of...
No, I believe it's a problem on mine. I've been a bit busy lately, so sorry for lack of updates. I'll try and get one done soon.
We're working on ModDamage 1.0 now, with lots of nice new features! If anyone wants to help test and iron out any bugs, feel free to join us here!
If you're using creative mode, set creativemode: true in the config.
No problem, glad you like MD.
Um. Sign that says the following. [Cannon] 0.5 0.5 30 That'd send them to 0.5 0.5 (AKA 0, 0) and charge them 30 dollars/zennies/pieces of cake for...
Money, yes, simply add a monetary value on the bottom of signs. And no, it doesn't cause lag when used by lots of people.
Awesome stuff, glad you like it! :D
Feel free to join #ModDamage on Espernet here, and talk it out with us. I'll attempt to help you fix any problems you may have. Alongside...
Uhm. I think you have to add minus nodes to all those who you don't want to be fired. I'm not too sure, sorry.
For a start, you cannot set Y coordinates Line 2 is X, line 3 is Z. Secondly, are you running creative? You need to set creativemode: false to...
Separate names with a comma.