Now that you have the PTM plugin folder, erase the following folders: 1) plugins/PhoenixTerrainMod/worlds 2) world (or whatever you named your...
Are you sure you're using the latest version (which is not 0.8.2 but, rather, 0.9.6)?
I was under the impression that PTM could be made to generate the actual snow blocks in Taiga (no reason why this shouldn't be possible since, I...
Right. While I risk derailing the thread, I do feel compelled to sign on to this sentiment. There are two extremely irritating stock-comments...
No worries regarding time issues; PTM is a free service/product you provide, anyway! As it stands my only issues are lack of a force-snow toggle...
Not sure about that one; never used 0.9.5. It didn't seem to happen in the previous versions of PTM that I used, which, I believe, included 0.9.3...
I have a few plugins but no forcegen. Chat Colors, Doors Open Doors (double door fix), Custom Difficulty, Eternal Wolf, FireLord, SheepFeed,...
Problem with forests. See attached image. Afaik this did not happen in previous PTM builds (at least pre-bo2 "fix") and affects only BOBs. It...
PTM supports BOBs, so yes.
In the default config file you should find something like this: <Map objects> StrongholdsEnabled:true VillagesEnabled:true MineshaftsEnabled:true...
Precisely this. I wouldn't mind huge delays regarding 1.9 and 1.9 compliant CB if at least I knew my current worlds would survive the update...
Amazing work, as usual. Now, if we could just have snow and ice generate (albeit without the ability to re-generate via weather outside an upgrade...
Oh. Derrr :) Well, we can hope for such a thing soon, I suppose, given that Jeb basically confirmed that 1.9 final will never come (rather, we...
So Khorn, any news on a 1.9 PR compatible build? So hard to want to actually start a 1.8.1 map when I know 1.9 breaks terrain generation (again),...
AFAIK there isn't any more documentation than what is available in the spoiler in the OP. As for the splitting into multiple setting files, each...
Very glad to see such rapid updating in response to bug reports. Bye bye ugly canyons. I hope the turn around time on 1.9 compatibility is equally...
Ok, so I'm still not entirely sure what is causing extreme lag in the latest build. It seems to occur randomly and only one some maps;...
Khorn, Extreme latency again with lava/water source blocks in the latest build. As was the case last time, setting their values to 0 makes the...
Raise waterLevel, lower maxAverageHeight. Set volatility to higher levels for more islands.
Khorn, lava and water source blocks are not spawning in the latest build, even with frequency set as high as 70. Thus, no lavafalls, waterfalls,...
Separate names with a comma.