sudo code I think it would do fire damage for you. run every 10 ticks on run(){ piglist = all pigmen on "world you want"; For (pig in...
i know and a e.getEntity().setHorny(true); I was able to detect if a cow is in "horny mode" but the code only works on cows and mooshrooms...
Puts them into love mode Still working on the detecting if they are. public static void LoveMode(Ageable entity) { try {...
The chest is full of iron_Blocks and containsAtLeast( ) keeps returning false. however if i fill the chest with iron it will craft...
My goal is to grab the needed items from the top chest to craft the item in the frame and put them into the hopper. [IMG] the problems I...
:D
A new And destructive toy the Volcano Generator! [media] I just added it to Splat co labs enjoy! splat-co-labs-collection
I need to finalize the elemental Config system so it can stop changing every week. My goal is to make the system as flexible as possible to allow...
Can I set the defaults in the code? p.hasPermission will return false right? I could do Can't use then if an admin want to restrict the item they...
I'm trying to make custom items from the command Line. /make "players item" And would like to then have permissions for the custom items like...
Updated to 1.6 and added a how to video [media]
The elementals now have a basic pathfinding AI and the ability to jump . also i had a new idea for a ranged attack Spit arrows every arrow...
Omg i have an epic new video to post Mr Tree! [IMG] and the yml file...
digging around i was able to make this work sort of. but the IA is really dumb. public static boolean gohere(Entity entity, Location loc){...
The dirt one currently is controlled by players. The build in giant AI works ok, but he tends to get stuck on houses and currently can only move...
I thought of a way to solve a lot of AI problems by making a hidden Giant inside an elemental [IMG] The giants bounding box is almost the...
A nice person gave me the non NMS way of doing this but it won't work on giants.
The data bit is all sorts of things. But for water and lava it's the water hight. 0 = source block 9-1 are decreasing heights of flowing water....
I have used this code to make normal mobs path find to a location, however its not working on giant zombie, it returns true or false that it can...
BarAPI keeps trying to update itself and failing its annoying me so at some point we need make our own boss bar. I do have a second project :P...
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