Same thing just happened to me on 1744. Restarted the server and the wrong data was written to the player files. e.g. Player A's data was saved in...
I'm experiencing similar issues. Did it happen after upgrading to 1.1?
I just moved my bukkit server to a more powerful dedicated box, but my cpu usage is much higher. Previously I would have around 70 players online...
I'm having this problem as well. Were you able to find a solution or more information about the cause?
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