Any word on this and the mob fall damage? <3 <3
Same problem, recently swapped to pex now when got a huge amount of errors with residence. Namely the player gets the msg "you cant do that blah...
Cant wait for update =)
How can you set a wizard to teleport a player regardless of what item their holding? Seems with the new config file you cant put '*'
I hope the auto set afk thing is your next update! May noobs are to dumb to /afk themselves ;D Also is it toggle'able for npc dmg when afk? As i...
Thanks so much, my economy is based of mob kills, so having players kill mobs on 1% hp for money is really annoying. edit: I wanted to edit to...
Getting an error with latest craft bukkit and it wont load :(
Any chance of removing mob fall damage? That way players cant let mobs fall long distance then kill them with one hit.
I have that installed but it does not stop fall damage. Right now I have players making mobs fall so their on 1% hp then killing them for the...
Any way to make inventorys load from the sql and save to the flat file when the server starts?
My players are making mob farms that are destryoing the economy through the use of mob fall damage. How can I disable mob fall damage? Is there...
Thanks for the reply but no thats not what I mean. Im talking about maxing mob spawn at a specific spot ie x/y location as in games like World of...
I waited 2 weeks for reply so Im going to ask again hehe, Is there any way to make it load the inventory to the flat file when the server starts...
Can you set a specific block that the mob will spawn on every (x) seconds?
Im about to change all my /ann line1 stuff to txt files because the database seems to use a lot of memory when you have over 100 annotations hehe....
Ahh true that, would love to see SQL integration to :D
Any chance of getting an option to load the sql data to the inventory .dat file on server load? This would stop the problem when the server...
If you could make player inventory load from sql instead of .dat files you would pretty much end rollbacks <3
Can this mod save player inventorys to an sql database instead of the .dat file? That would prevent rollbacks on crashes which would be fantastic.
Is SQL database saving still a planned feature? Would save on lag and enable web support :)
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