@Fluffgar: I'm still tinkering with my version of it. It has some issues, but I still bang on it regularly.
01:29:32 [SEVERE] Nag author: '<NoAuthorGiven>' of 'mcMMO' about the following: This plugin is not properly shutting down its async tasks when it...
Yay!
Funny, I was thinking about that exact thing on my server. Different message, though. I guess if ktccd doesn't like the pull request, I'll pop up...
Yeah, I had that error pop up once, but only once, and never did bother looking into it as I figured it was a fluke one-off. Looks like Caius has...
That's sad. It's admittedly beta, but you should probably post on there about that. If I were writing Spout, I'd make the client-side half out of...
Do you lose FPS with Risugami ModLoader? EDIT: Also, send me a private message on here if you want to swap messenger info or something.
I don't even remember what I changed. There was something missing, though, and I fixed it. I've been working on SelfPlanting...
I'm happy patching your source.
1.4.1 != 1.5 That feature is the whole reason I got this plugin. If anyone else wants this functionality, this worked for me (with...
Decided to figure out why the not drowning thing was utterly failing at life. private boolean checkPermission(Player player, String string) {...
Well hooray for beneficial side-effects. :) Sooo... Still playing with the source of this thing... I've just compiled up and posted (same URL)...
A friend of mine pointed out that you can manually plant trees on tilled soil. Added to the plugin. v1.4.3 -- same URL. Possibly you had a mess...
I'm not sure if CB1000 isn't protecting itself properly or if one of your plugins is just misbehaving. In any case, pull out MineBackup and see if...
That is a weird bug. That's apparently a glitch in Chunk.java -- in the actual server, unrelated to anything I've looked at, and triggered by an...
Fixed your sapling type problem for you. In org/CaiusTSM/SelfPlanting/SelfPlanting.java: replace this: with this: That'll make birch...
Because I need this plugin working, I got the source and got it compiling and figured out what was wrong with it. It's *almost* right already, but...
Further bug report: When breaking a self-planted sapling, it drops the sapling *and* does not break, leading to duplication. Breaking the sapling...
Okay, so saplings seem to always plant generic trees, regardless of what kind of sapling they are. Kind of disappointing. Think that could be...
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