2MBKindiegames I've tried that now and I'm still getting the same error. Bump. I've had another look at it and tried a couple of changes, to no...
2MBKindiegames How could that be? I'm not getting any errors when enabling. Am I forgetting something to do with initializing hashmaps?
I'm getting an error called "Could not pass event SignChangeEvent to TownPortal v1" further down in the error message it says "Caused by:...
That fixed it, thanks.
In my SignChangeEvent handler I have this comparison: if(event.getLine(0)=="[TP]" && event.getLine(1)=="CREATE") For some reason this is never...
Just a simple question: I am starting a task in a listener class which is outside of my main JavaPlugin class. I am doing this in the form: new...
Can anyone tell me how to configure the essentials display name function so that the name shown over a players head and in their death message is...
thanks
How would I get the entity launching a projectile as opposed to the entity being launched?
thanks, I was thinking it was a distance or target coordinate. SOLVED
by type I meant something like int, string, float, entity, etc.
What is this type called? also does the server/minecraft decrease the y velocity or do the vectors have acceleration?
use name() or toString() http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Enum.html EDIT: nvm you're trying toString(), anyway, try name()
How do vectors work as far as projectiles are concerned in minecraft/bukkit? AFAIK projectiles have some kind of drop but the vectors have no...
http://forums.bukkit.org/threads/experiencemanager-was-experienceutils-make-giving-taking-exp-a-bit-more-intuitive.54450/...
http://jd.bukkit.org/apidocs/org/bukkit/entity/Fireball.html according to that setting velocity doesn't work very well but you could try it...
you might want to get the source code from one of the devs of this plugin: http://dev.bukkit.org/server-mods/snow-grow/
I would like ideas from people about features that a plugin could have to make mining more interesting, I am not interested in ideas to do with...
Converting it to a long should not increase the length of the delay
I'm familiar with the bukkit API and I'd like to work on a game plugin.
Separate names with a comma.