Hi, from first glances it doesn't look like you're using the latest version (1.4). Give that a try first. Also from the error it looks as if...
Unfortunatley not. You have to tell Bukkit (or Multiverse) to use the WorldCreator generator for your desired map, and then upload the textures...
Of course you can :P You won't be able to make an "infinitley" large map, but you can make it as large as you're prepared to design/create. To...
New update available at http://dev.bukkit.org/server-mods/worldcreator/files/5-world-creator-1-4/. You no longer have to wait for ice and snow to...
New update available at http://dev.bukkit.org/server-mods/worldcreator/files/4-world-creator-1-3/.
zeaga You said it yourself, you can't do as much with it as the current implementation. If it were to be implemented though it would probably be...
Could you show me your config please? Also make sure you've created a blocks texture with the correct colors. For example if you have an entry in...
Zzaarr It's region. For example the texture "heightmap_0_-1" will generate the region "r.0.-1.mca" The biome purely sets the grass color and...
I've just discovered a bug in the current version where the image cache isn't functioning. I actaully have a fix right now, although won't be able...
itsMEE You can do a surprising amount using a typical image editor like gimp or photoshop. Were you thinking about an ingame GUI or a standalone?...
Hi, sorry haven't been around for a while. Zzaarr Unfortunatley there's no ore generation at the moment, although with the help of WorldEdit you...
chaseoes There's a couple of images on the wiki, although they're fairly basic. I'm working with an artist on this plguin so I'll see if he can...
WorldCreator Image splitting utility can be found here https://bitbucket.org/samp20/worldcreator/downloads/ImageSplitter.exe. I do not take...
Oh, well forget I said that. That still doesn't invalidate my argument though that small parts of the code can be obfuscated. Even personally I'd...
bergerkiller I think we're both thinking the same thing, although there are a few parts of the server which mojang could get away with obfuscating...
bergerkiller I'm not talking about event based functions, but rather extending existing classes, so the canCollide would be a function of all...
bergerkiller I wouldn't have thought leaving entities deobfuscated would reveal too much code. You're not revealing anything about the entitie's...
I see no reason why the method names of classes can't be left deobfuscated. You can still obfuscate the implementation of those methods. With the...
Wouldn't spout still take time to update since they need to figure out how to implement the new features? They can either make a guess at how to...
tehbeard I noticed in bleeding there was a repo for inventory events, so from that I expect they did have plans of including it. EDIT: Also...
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