AoH_Ruthless I'd kiss you if I could. How was I so stupid to forget the CommandLabel parameter... Anyways, it all seems ok for now. I'll keep an...
Adamki11s Nope, it's not the perms part. I removed all the permissions checks and still nothing. let me try to change the args.lenght part, and...
PatoTheBest Why is it wrong? Maybe I'm just being stupid or blind, or both, but I really don't know why it won't work
*bump* I still don't know what's the problem, help please!
Nope, it is not working yet. I removed all the return true's in there, and also the usage: field, but now it does not display anything, even...
So, I have the following problem: Whenever I use a command from my plugin, instead of doing what it's supposed to, it simply displays the "usage:"...
MayoDwarf Sorry, I think that I still don't get what you want to do...
MayoDwarf Just save the stuff in the files with a different index using an integer variable. When you retrieve the data use the same variable to...
BeaztX Yup, that should work fine
BeaztX Yes, that can work too.
BeaztX In that case, you don't need to split the ArrayList, as it's already splitted. An ArrayList devides into indexes when you add data to it....
BeaztX Let me see if I understand, you want to teleport each player located inside the ArrayList to a different location?
mrkirby153 Nope, still broken.... Maybe it's just the PlayerMoveEvent thing, that triggers every time someone moves, which doesn't leave enough...
xTrollxDudex Yea, all the commands are working perfectly fine. Weird... just added some debug messages to the join command (Prints the arrayList's...
No, they get added to the list when they use a command to join the minigame
xTrollxDudex Nope, it didn't work. But after some debbuging I think that the problem is either: A- Assigning the event.getPlayer() to the player...
xTrollxDudex Nope, it's defined in the class intself. Here is the code of the full class: [SPOILER] The trouble is in the instance located at...
*Bump* I still don't know what's wrong. Maybe it's not the if statement, maybe it's the Player player = event.getPlayer(). Should I use Player...
xTrollxDudex the If statements at lines 7 and 25 The problem is that whenever the PlayerMove event is triggered, even though the player's name is...
I was trying to run a piece of code if the ArrayList contains the player that triggered an event, but it doesn't seem to work properly. I know...
Separate names with a comma.