I understand my mistake now. Thank You.
I may have made a mistake in following your upgrade steps, but I thought I followed the steps properly. Would you please look at my config.yml...
seeing lots of the following in my console [SEVERE] Could not pass event PLAYER_CHAT to Towny java.lang.NullPointerException at...
@Hidendra Is it just me (possible) or has the commands to set limits on groups changed? I tried to check limits with command /lwc -a getlimits...
Is it just me (possible) or has the commands to set limits on groups changed? I tried to check limits with command /lwc -a getlimits g:group not...
@Hawox Any chance of an update ?
@Jeyge Actually, when it EXPLICITLY states !!! Requirements: iConomy 4.6.5 I should NOT have to scroll back.
@ChrisB Could you please update this plugin to work with iConomy 5. This plugin is too good to lose but is currently holding me back from upgrading.
@Tazzernator Thank you for fixing the errors on start up when using an older version of iConomy. Your hard work is appreciated. Accept my apology...
@beecub I am really looking forward to the next update of this plugin to allow for 'spaces' in our commands, eg "/f home" Please update us on the...
Reason I havent update to iConomy 5 is that some of the plugins I use have not updated to iConomy 5. For example ecoCreature
I am still using and older version of iConomy (4.6.5) and the new 9.1 version spits out errors on startup. Im using craftbukkit b803.
@Connor Griffin TY, that just worked perfectly!!
Anyone able to help me finish a script? This outputs in a msg exactly what I want it to do (eg /give item amount player or /money grant player...
@beecub Are we any closer to having commands with spaces in them being accepted ?
19:11:17 [INFO] [bCoolDown] version 1.3.1 is enabled! 19:11:17 [SEVERE] null loading bCoolDown v1.3.1 (Is it up to date?)...
Is this working with b766 as I get errors on startup.
Could you please add a 'random' feature so that a it can be used to pick a random numbers.
@Hawox Is there a Objective_ID: player? as in type: Kill Display_Name: Players Slaughtered Objective_ID: player ?
I would love to see the radius based land claiming, that increases with power. Instead of allowing claiming land randomly all over the map. Would...
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