Heirteir did that thank you. But it still doesn't work...spawning regular skeletons. I'm pretty sure this is to do with setmetadata
I am trying to setmetadata for spawning entities...with no luck...to be specific SkeletonType of spawning skeletons... import org.bukkit.Bukkit;...
Thank you for your reply I got it fixed by referring Main class in listener's constructor...But now I have another problem...If you could take a...
Have same problem...need help, explanation :D
I'm quite lost why it's don't work... I am trying to change type of every spawning skeleton to whether skeleton. Will appreciate any help! Thank...
Thank You for the reply! I figured that out after checking bug tracker :D
Will current dev-bukkit(no plugins) perform better than vanilla at this point? Server owners? I'm just wandering if bukkit handles memory better...
Hello everyone! Is there a point to use fresh dev-bukkit instead of vanilla 1.2? It's looks like vanilla have a major memory leak so I was...
Is there a dev version that works with R5?
Excuse me, who are you? Please consider donating before you demand anything in caps ;)
Installed latest dev-craftbukkit Work fine with most of main strem plugins (WE/WG/CB, iConomy, LWC) Had to disable spout(and so LogBlock) and...
how do we know that bukkit dev-build for 1.1 is out?
New version anytime soon? :)
Well it is time saving in u let item be added without # and be counted as "one" becouse it's gets added to the kit anyway /code generate is...
Code generate seems to be broken now when generating multi-item code it wont generate it also when multi-code created such as this and then...
WOW thank you so much sir! And Happy Thanks Giving!
Here is a few things: 1. Spelling error in message "You have already redeemed ths code" 2. Why do we need codes.txt instead you can just look up...
Bukkit is an API sir. Thank You
Oh I'm sorry, I was asking if it's working....sorry about my bad English...
Hm, is there any reason for this awesomeness not to work on latest devBukkit?
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